Station Budget Watchdog
🟡 Updated this yearPreview

🔍 Analysis
- ✅ Updated 48 days after the latest game patch — actively maintained
- 🏆 #57 of 68 Stations mods in this game by downloads
📋 About This Mod
Keeps tagged player stations funded to manual budget targets, reclaims surplus credits, and can manage all stations using vanilla planned budgets. Based on b0bh00d's HappyStation mod.
Station Budget Watchdog
Keeps player stations with configured name tags funded to a manual target you control, and reclaims their hoarded surplus. It can also bypass the name-tag filter and handle every player station using the vanilla planned budget, reproducing the original HappyStation style. No vanilla files are patched; safe to add to or remove from an existing save.
Why
The vanilla "expected operating budget" is calculated from a station's potential cargo volume, so a big warehouse politely asks you to donate more credits than you will gather in the entire playthrough - and then parks whatever it gets as unusable dead weight. A manual per-tag target keeps each station liquid enough to trade while your money keeps working elsewhere.
Game version compatibility
-
[]9. 00 release - supported[/]
[]9. 00 betas and release candidates - supported[/]
[]8. 00 release - supported[/]
Dependencies
-
[]SirNukes Mod Support APIs (link) - hard dependency; provides the Extension Options menu used for configuration.[/]
How it works
Put a tag like in a station's name and give that tag a target budget T. On every check the watchdog looks at the live balance (default levels shown; all of them are sliders in the options menu):
-
[]money < 1x T: grants credits up to the fill level (2x T), capped by your account. If you cannot afford that, it tries the plain deficit (back to 1x T); if you cannot afford even that, it warns and waits.[/]
[]money > trigger level (3x T): reclaims the surplus, leaving the leave level (1. 5x T) at the station.[/]
[]in between: leaves the station alone.[/]
The wide deadband prevents back-and-forth transfers, and the watchdog clamps the levels at runtime so a fresh top-up can never itself trip the drain.
Configuration
Open Extension Options and use the Station Budget Watchdog menu to add or remove station-name tags and their target budgets, and to tune the watchdog:
[]Check interval - default: 30 s. How often all stations are checked.[/]
[]Minimum transfer - default: 1 M Cr. Floor for any single grant or drain.[/]
[]Minimum kept player money - default: 20 M Cr. Wallet reserve top-ups never dip into.[/]
[]Top-up fill level - default: 200 %. Balance a grant fills up to, in percent of target.[/]
[*]Drain trigger lev
-
[]money < 1x T: grants credits up to the fill level (2x T), capped by your account. If you cannot afford that, it tries the plain deficit (back to 1x T); if you cannot afford even that, it warns and waits.[/]
-
[]SirNukes Mod Support APIs (link) - hard dependency; provides the Extension Options menu used for configuration.[/]
📊 Mod Details
- Game
- X4 Foundations Mods
- Author
- VasiliyTemniy
- Version
- 1.0.1
- Downloads
- 342
- Endorsements
- 14
- Category
- Stations
- Created
- 6/13/2026
- Updated
- 7/28/2026
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