Weather Enhanced
⚪ Last updated 2016Preview

🔍 Analysis
- 👍 2.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #26 of 264 Visuals and Graphics mods in this game by downloads
📋 About This Mod
Based off KNGRSM work with EWCM, this mod aim to add more variety to the weather in game. It keeps the extreme weather conditions of EWCM but also add more gentle conditions to No Man's Land/Novigrad, Skellige, White Orchard and Kaer
Weather Enhanced
UPDATE Status : 28/02/2017 -- > Will be updated to current version of the game in the future. No exact timeframe yet.
In any way, thanks for your support ! aUsxoVOwo5Q A small reminder : You only have to get one version of the mod. Either the main file or one of the optional ones, but don't try to combine two of them because it will not work !
VERSION 0. 4 IS OUT ! - Add new weather : --> Grey weather to Novigrad/No Man's Land.
- - Adapted to work better with STLM.
- --> What changed exactly ? Well in fact the changes made by STLM 2.x to the weathers is pretty similar to what I had in mind when I released the "less dark" alternate version in 0. 3. It lowers both the blending effect of some weathers and the fake shadows value. Truth be told, I liked the render of "less dark" and I wanted to make it the default versionin the upcoming updates. As you see, that's perfect since it's also very close to what STLM offers with weathers so I'd say both mods have a pretty good compatibility now. So long story short, what was "less dark" is now the base version of Weather Enhanced (with some minor changes). As you might imagine, it makes no sense to have another "less dark". So instead, I will make an "more dark" alternate version that will be like vanilla was.
- However, for Weather Enhanced to work with STLM, you have to set an higher priority for WE in your mods.settings file ! There is an example at the bottom of the page in the compatibility section.
What is coming next ? As far as weathers are concerned, I added every type of weather I wanted to add. However, if you have any other idea or some suggestion, don't hesitate to tell me. I'll gladly add it (if the current tools allow me to, of course). It doesn't mean that I am done with the mod though. There's some things that still need to be done :
-Fix the npcs reaction to Heavy blizzard -> That's tricky. I haven't found an easy way to do it yet.
- Fix the leaves issue when inside town/interiors -> Thanks to essenthy I have a rough idea where this could done. However, with the current tool I
- simply cannot do it the way it should be done. It would take lots and lots and lots of time and I just don't have it. However, I've been thinking about an alternate solution for this. It might works, it might not. I don't know for sure yet.
-Bypass the current weather
📊 Mod Details
- Game
- Witcher3 Mods
- Author
- shaedhen
- Version
- 0.4
- Downloads
- 240,579
- Endorsements
- 6,051
- Category
- Visuals and Graphics
- Created
- 10/30/2015
- Updated
- 1/19/2016
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