Reduced Falling Damage

⭐ ⭐ (376 endorsements) 📥 8,561 downloads 📌 v1.0 📅 1/24/2016
⚪ Last updated 2016

By phlowerchild · Gameplay Changes

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 1/24/2016 📅 Created: 1/24/2016

🔍 Analysis

  • 👍 4.4% endorsement rate — high engagement, a strong quality signal
  • 🏆 #180 of 243 Gameplay Changes mods in this game by downloads

📋 About This Mod

Evens out the falling damage curve, so that you can more easily judge whether a fall is survivable, and fall from greater distances without dying.

In the vanilla game falling would generally leave Geralt completely unharmed, or instantly kill him. I have created my own falling damage formula to use instead, with a steady increase in damage over distance. Additionally this removes Geralts Max HP from the equation, so a tougher Geralt (say with a bunch of green mutagens) would be able to survive a higher fall.

This modifies the actor.ws file.

Note: This mod also affects enemies, making it very difficult to kill them with falling damage. I'm currently trying to find a workaround.

I also added a readme detailing how my formula operates, and how you can quickly modify it yourself if you wish.

📊 Mod Details

Game
Witcher3 Mods
Author
phlowerchild
Version
1.0
Downloads
8,561
Endorsements
376
Category
Gameplay Changes
Created
1/24/2016
Updated
1/24/2016

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