Reduced Falling Damage
⚪ Last updated 2016🔍 Analysis
- 👍 4.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #180 of 243 Gameplay Changes mods in this game by downloads
📋 About This Mod
Evens out the falling damage curve, so that you can more easily judge whether a fall is survivable, and fall from greater distances without dying.
In the vanilla game falling would generally leave Geralt completely unharmed, or instantly kill him. I have created my own falling damage formula to use instead, with a steady increase in damage over distance. Additionally this removes Geralts Max HP from the equation, so a tougher Geralt (say with a bunch of green mutagens) would be able to survive a higher fall.
This modifies the actor.ws file.
I also added a readme detailing how my formula operates, and how you can quickly modify it yourself if you wish.
📊 Mod Details
- Game
- Witcher3 Mods
- Author
- phlowerchild
- Version
- 1.0
- Downloads
- 8,561
- Endorsements
- 376
- Category
- Gameplay Changes
- Created
- 1/24/2016
- Updated
- 1/24/2016
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