Pulsation of veins during intoxication (Classic and Next Gen)
🟡 Updated this yearPreview

🔍 Analysis
- 🏆 #69 of 107 Visuals and Graphics mods in this game by downloads
📋 About This Mod
Does the visual effect of intoxication seem too static? Then this mod is for you!
All my mods were made in OG (
1. 31/1. 32 game version), and then the changes were transferred to NG (
4. 04+ game version) scripts. I always post
two separate versions in
one archive if necessary. If there is only one version in the archive, it is universal. If the mod is only for OG, I will especially note this.
If you use a mod manager, you should repack the archive with the mod, leaving in it only what is suitable for your version of the game. Why don't I post separate archives? It's more convenient for me.
Description in English:
In vanilla, the intoxication effect on the face is mostly static. 'Toxicity Decotion Critical Fix and Faces Screen Skull On Threshold' made the veins pulsate, which in my opinion looked much more exciting (see screenshot - it's animated!).
However, a big disappointment was the fact that the pulsation did not work during cutscenes and dialogues - precisely when we see the face of our beloved witcher in every detail. However, after several tries, I found a way to do it. As a side effect, this fixes cases where this visual effect disappears during cutscenes.
In the local script you can configure how often the pulsation will occur (default is 1. 5 seconds). Values less than 0. 4 sec are not recommended - the effects will begin to flicker constantly.
Known Issue: Occasionally the effect may clear completely for a split second before reactivating. But personally, this happens really rarely for me.
ATTENTION to users of the Classic version of the game (OG, 1. 32)! The Toxicity Decotion Critical Fix mod is highly recommended as it fixes a lot of issues with the visual effects of intoxication!
At the same time, since NG already contains most of the code of the mod mentioned above by default (only a couple of small edits were required from me), it is completely self-contained.
Compatibility:
- Fully compatible with Modular Eyes, at least in cutscenes and dialogues. In gameplay, the ripple effect can become extremely subtle (but to be fair, it's not particularly noticeable outside of cutscenes anyway).
- Should be compatible with any texture mods that change the appearance of veins (though the effect of my mod may be more or less noticeable depending on the texture).
In particular, Enhanced Toxicity Fx is my
📊 Mod Details
- Game
- Witcher3 Mods
- Author
- Akatoshka7
- Version
- 1.0
- Downloads
- 194
- Endorsements
- 15
- Category
- Visuals and Graphics
- Created
- 7/17/2026
- Updated
- 7/17/2026
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