New Game Plus Combat

⭐ ⭐ (154 endorsements) 📥 5,090 downloads 📌 v4.10 📅 8/6/2017
🟠 Updated over a year ago

By DarkTar · Gameplay Changes

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 3/7/2025 📅 Created: 8/6/2017

🔍 Analysis

  • 👍 3.0% endorsement rate — high engagement, a strong quality signal
  • 🏆 #230 of 243 Gameplay Changes mods in this game by downloads

📋 About This Mod

Free CombatandNew Game Plus Plusin one

Also by me:

Free Combat

New Game Plus Plus

What does it do?

On one hand makes it possible to start a New Game + using a New Game + save.

It is also possible to start a New Game + using a New Game ++ save, i.e. stacking New Game +. Thanks to Enpror for the confirmation :)

(The console command NGPCStandardInit might not work for this purpose but NGPCCustomInit and NGPCCustomInitResetDiagrams should.)

Additionally it can:

- raise the player level cap

- scale enemies/crafting schematics/quests (suggested levels)/equipment

- disable the equipment level requirement

- level equipment with the player

- add a damage taken limiter

- add a damage dealt limiter

- increase merchant funds.

On the other hand it improves combat:

- The vanilla game's combat stance doesn't allow running, only sprinting, which costs stamina. The mod adds combat stance with running enabled and normal stance (all of them selectable mid-combat). The setting is called Enemy strafing and its options are:

1. On, running disabled - vanilla game behavior, Geralt fights in combat stance and can't run;

2. On, running enabled - Geralt fights in combat stance and can run;

3. Off - Geralt fights in normal stance (like outside of combat) and can run.

- Supports jumping (toggleable mid-combat).

- Enables looting (toggleable mid-combat, though delayed).

- Allows setting enemy level below/at/above player level by a desired amount (can also be randomized).

- Adds a combat animation speed multiplier (range: from normal to twice as fast).

- Adds a chance governed damage dealt multiplier for too weak/strong enemies, independent of gameplay difficulty (adjustable mid-combat, range: from half to double damage).

- Adds a chance governed damage taken multiplier for too weak/strong enemies, independent of gameplay difficulty (adjustable mid-combat, range: from half to double damage).

- Allows setting the chance of weapon degradation (100% without the mod, at 0% weapons don't degrade).

- Allows setting the chance of armor degradation (100% without the mod, at 0% armors don't degrade).

- Can speed up, slow down or pause the game.

- Just for fun: makes it possible to taunt the enemy at will.

How to install?

1. Unpack the downloaded .zip file to the .

2. Add the following key bindings to the section of C:\Users\\Documents\The Witcher 3\input.settings:

    IK_8=(Action=ToggleEnemyStrafing) - cycles through all three Enemy strafing options

    IK_D=(Action=ToggleEnemyStrafingCombat) - only toggles between Enemy strafing with and without running (the combat stances)

IK_Q=(Action=ToggleJum

📊 Mod Details

Game
Witcher3 Mods
Author
DarkTar
Version
4.10
Downloads
5,090
Endorsements
154
Category
Gameplay Changes
Created
8/6/2017
Updated
3/7/2025

🔧 How to Install The Witcher 3 Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for The Witcher 3 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for The Witcher 3 commands, item IDs, and more.

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