Dynamic Removal of the Never Disappearing Cadavers in Whoreson Junior's Estate in Oxenfurt (dynamic

⭐ ⭐ (125 endorsements) 📥 34,276 downloads 📌 v1.0 📅 6/12/2024
⚪ Last updated 2024

By OlivierR45455566465 · Bug Fixes

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/12/2024 📅 Created: 6/12/2024

🔍 Analysis

  • 👍 0.4% endorsement rate
  • 🏆 #47 of 131 Bug Fixes mods in this game by downloads

📋 About This Mod

****** MAIN QUEST'S MINOR BUG FIX ******Dynamically removes the dead bodies of Whoreson Junior and his victims, in his estate, in Oxenfurt, and fixes the mess left by the carnage.

As brought to me by @ResidentRaccoon44 , the dead bodies of Whoreson Junior and his victims, in his estate, in Oxenfurt, were never disappearing nor rotting away, no matter the weeks/month passing by. They were left untaken care of, in the vanilla game. Also, like it was the case with the corpses left to forever burn in the Tourney Grounds, the bodies of the female victims are of very LO-RES, I guess, as static elements, they were left untouched by the successive graphical updates, through the years, from wich the other NPCs benefited. I think that we can all agree that this issue should have been fixed by the developers, by now. Since it somehow seems to have fell off their radar, I decided to fix it myself. I also took care of the ambient mess, in the house (removed the books and pages from the floor, the broken stuff, the numerous blood stains all over the place, the hanging ropes and also removed the bloody water from the bath tub).

I made two versions that you can choose from :

Version 1. 0 : The dynamic version that can be deployed at any moment before meeting Radovid with Vernon Roche, at the Oxenfurt's chess club. Everything will be restored/removed a short while after the quest is over.

Version 2. 0 : The instant-effect version, intended to be deployed at any moment AFTER the Whoreson's quest. Takes effect the moment it is deployed.

Installation : Download and deploy manually of with Vortex, then merge and enjoy. If ever my mod conflicts with any other mod modifying the Novigrad map ([...]/levels/novigrad/novigrad.w2w), just give my mod priority.

Uninstall just like any other mod. Delete, merge.

Here are other mods I made, wich also aim at enhancing the feeling of immersion, when playing The Witcher 3 :

Full Access To An Expanded And Book Accurate Beauclair Palace In Toussaint

The dynamic return of an Innkeeper in White Orchard after Elsa's departure

Kaer Morhen'S Bastion restored to its ancient splendor

Kaer Morhen restored to its ancient splendor

Dynamic and complete restoration of the Tourney Grounds, in Toussaint, after Epilogue

Crow's Perch finally restored and enhanced, version 2. 0      (this mod might get updated soon, so it could be deployed in a dynamic manner)

📊 Mod Details

Game
Witcher3 Mods
Author
OlivierR45455566465
Version
1.0
Downloads
34,276
Endorsements
125
Category
Bug Fixes
Created
6/12/2024
Updated
6/12/2024

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