Dynamic and Complete Restoration of the Tourney Grounds in Toussaint After Epilogue

⭐ ⭐ (217 endorsements) 📥 39,900 downloads 📌 v2.0 📅 5/31/2024
⚪ Last updated 2024

By OlivierR45455566465 · Immersion

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/8/2024 📅 Created: 5/31/2024

🔍 Analysis

  • 👍 0.5% endorsement rate
  • 🏆 #63 of 151 Immersion mods in this game by downloads

📋 About This Mod

This mod completely restores the tourney grounds' area to its original state

At the suggestion of @ElementaryLewis , I reworked this mod so it could induce a dynamic restoration of the tourney grounds, making it now independant of that of Beauclair.

In the vanilla game, a low-resolution pile of corpses was forever burning in the arena. Not only it made no sense that such a brazier could burn permanently without any new supply of combustible material, but a heavy cloud of black smoke, visible from miles away, was also endlessly escpaping from the arena, greatly spoiling everyone's view. Also, various other corpses, blood stains and detritus were found all over the area, after the vampires' attack. Numerous tents and marquees were also totally and forever obstructed by debris, after those events. Everything is now gone and the tourney grounds can be found in its original state.

Oddly, even though the city of Beauclair enjoys a total liftover, after its partial destruction, in the vanilla game, the developers completely forgot to plan a restoration of the tourney grounds' area. Let us today deliver the justice that was long overdue to Toussaint!

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You will get to choose between 6 different versions of this mod.

- Version 2. 0 : A totally dynamic complete restoration of tourney grounds after 2 ingame days, following epilogue. This version suits a new game or can be deployed mid-game if you haven't reached Blood and Wine's epilogue, yet. I integrated my mod to the ''Be it ever so humble...'' quest. So as you reach Corvo Bianco, right after parting ways with Regis, it triggers my mod and after2 ingame days, that bloody cloud of smoke will be gone and everything else will be cleaned, repaired or removed from the area by then. Beauclair will still need a few weeks to be restored, but a 2 days period seems long enough for a mass funeral pyre to burn out of combustible!

- Version 2. 1 : A totally dynamic complete restoration of tourney grounds after 7 ingame days, following epilogue. This version suits a new game or can be deployed mid-game if you haven't reach Blood and Wine's epilogue, yet. I integrated my mod to the ''Be it ever so humble...'' quest. So as you reach Corvo Bianco, right after parting ways with Regis, it triggers my mod and in 2 ingame days, that bloody cloud of smoke will be gone and everything else will be cleaned, repaired or removed from the area by then. Beauclair will still need a few weeks to be restored, but a 2 days period seems long enough for a mass funeral pyre to burn out of combustible!

- Version 2. 2 : A totally dynamic complete restoration of tourney grounds after 14 ingame days, following epilogue. This version suits a new game or can be deployed mid-game if you haven't reach Blood and Wine's epilogue, yet. I integrated my

📊 Mod Details

Game
Witcher3 Mods
Author
OlivierR45455566465
Version
2.0
Downloads
39,900
Endorsements
217
Category
Immersion
Created
5/31/2024
Updated
6/8/2024

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