(Classic Edition) Community Patch - Base

⭐ ⭐⭐⭐ (19,748 endorsements) 📥 586,938 downloads 📌 v1.0 📅 5/5/2019
⚪ Last updated 2019

By rmemr and wghost81 · Utilities

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/5/2019 📅 Created: 5/5/2019

🔍 Analysis

  • 👍 3.4% endorsement rate — high engagement, a strong quality signal
  • 🏆 #6 of 43 Utilities mods in this game by downloads

📋 About This Mod

This patch is no longer required for the next gen version of the game. If the need arises and the community discovers something about different game versions and/or modding tools compatibility, this patch will be updated. It is still required for the pre-next gen version, so it will stay available and won't be archived.

Community Patch - Base

This patch aims at creating a common base for modmakers and modusers to build and install their mods on with minimal amount of conflicts. The patch also provides basic support for new hubs that modmakers can now create with community-made Radish Modding Tools.

Community Patch - Base is a replacement for Unification Patch. You don't need Unification Patch, if you're using Community Patch - Base, and all the mods that currently have Unification Patch as a requirement will eventually migrate to Community Patch - Base.

Community Patch - Base has to be installed first thing, before you start adding more mods to your game. You need to install it on the latest vanilla version available: currently it's 1. 32 for both Steam and GOG (but these are two different 1. 32 game versions - see below).

To modmakers: please, use Community Patch - Base scripts as a base for your mods instead of vanilla 1. 32/1. 32GOTY scripts. This will help greatly with minimizing conflicts between mods.

Community Patch - Base is a stable part of a larger family of patches/mods created by TW3 modding community:

  • []Community Patch - Shared Imports: provides shared base dependencies for other mods which require imports of classes and attributes to avoid unnecessary conflicts with intersecting imports from several different mods.

    []Community Patch - Bootstrap: provides a standardized autostartup capability for other mods, support for custom area hubs handling, some utilities and a reusable list menu.

    []Community Patch - Menu Strings: provides pre-made localized strings for a number of standardized submenus for Options->Mods menu to help with resolving a problem with menu entries limit.

    []Community Patch - The Besserwisser: a collection of fan-made fixes for vanilla game issues, mostly visual.

    Only install the first two files, if the other mod you're installing has them listed as requirements.

    Installation

    Currently there's only one way of installing the patch - manual copying of the files. Do not attempt to install the patch with Vortex/NMM or TW3MM - you'll end up installing a dummy script only, which exists to trigger re-compilation after the patch is installed.

    To install the patch, download "CommunityPatch-Base" package, unpack it and copy both "content" and "Mods" folders to your <Path To The Witcher 3> folder, replacing files when prompted.

    Do not choos

📊 Mod Details

Game
Witcher3 Mods
Author
rmemr and wghost81
Version
1.0
Downloads
586,938
Endorsements
19,748
Category
Utilities
Created
5/5/2019
Updated
5/5/2019

🔧 How to Install The Witcher 3 Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for The Witcher 3 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for The Witcher 3 commands, item IDs, and more.

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