Accessory Slot Mod
⚪ Last updated 2022Preview

🔍 Analysis
- 👍 2.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #4 of 33 Inventory mods in this game by downloads
📋 About This Mod
Save your Pocket slots for items you can actually use, place all cosmetics into the new Accessory slots, which have some additional functionality
About this mod:
The idea for this mod originated from wanting more Pocket slots, however, I came to the realization that it would be better to make new slots so that cosmetic and usable quickslot items could be separated. There are many mods that add cosmetic quickslot items, and while I prefer having every article of clothing be represented by an actual item in my inventory rather than selected in a menu, it bugged me that I had to give up a slot that could be used for an item that could actually come in handy. And this goes for masks in the vanilla game as well, which you sometimes have to equip for quests and such. This also meant that they would appear in the radial menu, which was completely useless, as they could not be activated or used; they were just a minor annoyance that made you scroll to the item you actually wanted to use.
With these new accessory slots, your pockets and radial menu will be free of cosmetics, and they will also have some new specific accessory-related features.
Note: At the moment I do not plan on adding more Pocket slots.
New features:
-Whenever Geralt takes his clothes off (specifically upper-body- so armor, shirts, etc.) in a cutscene, items equipped in the Accessory slots will be temporarily unequipped. If Geralt puts something back on or the cutscene ends, they will be equipped automatically again. My mod AHW does the same thing, but only for cloaks. This will work for any item equipped in an Accessory slot.
This means that items from mods such as Hoods do not need to be categorized as "masks" anymore (that would make them become hidden in sex scenes, but not other unclothed cutscenes), and can have custom categories. And that means that you can finally use Hoods items with masks, and they won't glitch out!
-If items are supposed to be unequipped during a quest (either all items, chest armor, or mask), the items in your Accessory slots will also be appropriately unequipped (for example: in fistfights)
-The game will stop you from equipping more than one cloak or cape. Not only is this for obvious reasons, but it also prevents a bug with AHW from happening. I can't promise this will work with every mod, but it does work with every cloak/cape from Hoods and More Robes. The item's name (not localized in-game name, mind you, but it's name in the XMLs) must contain "Cloak" or "Cape", or the item must have the 'AHW' tag.
-You don't need mods such as Wear Two Masks, because the vanilla game only checks the Pocket slots for this, so items in Accessory slots are unaffected.
-Vanilla pocket slots don't support dying items, but ASM all slots can have dyable items!
Which items are supported:
-All vanilla masks
-Mod items that have the following categories: "mask", "hood", "cape", "ri
📊 Mod Details
- Game
- Witcher3 Mods
- Author
- eNoodles
- Version
- 1.2.1
- Downloads
- 164,130
- Endorsements
- 4,591
- Category
- Inventory
- Created
- 8/22/2020
- Updated
- 10/28/2022
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