Food and Drink Duration Rebalance
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 4.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #39 of 58 Gameplay mods in this game by downloads
📋 About This Mod
It's great to see so many types of food and drinks (mostly alcohol beverages) in the game. But I've never been content with the fact their regeneration effects last only for 10 in-game minutes. The mod changes the way food and drinks work -
The first game has three regeneration levels for drinks (non-alcohol ones), and five levels for food. The cheapest and commonly available food and drinks give the lowest Vitality or Energy regeneration, whereas the regeneration increases if one buys or finds food/beverages of a better quality.
The regeneration values are not changed, only the effect's duration.
As we know, thirst is accumulated faster, hunger increases more slowly. It was considered when I was choosing different duration values for drinks and food. Now there'll be a good incentive to go to tavern and eat a good meal before going on a task. A well-fed and hydrated witcher stands a better chance to return from a dangerous contract.
Drinks:
1st level of Energy regeneration - duration: 10 minutes/changed to 30 minutes
2nd level of regeneration - duration: 10 minutes/changed to 45 minutes
3rd level of regeneration - duration: 10 minutes/changed to 60 minutes
Food:
1st level of Vitality regeneration - duration: 10 minutes/changed to 60 minutes
2nd level - duration: 10 minutes/changed to 80 minutes
3rd level - duration: 10 minutes/changed to 100 minutes
4th level - duration: 10 minutes/changed to 120 minutes
5th level - duration: 10 minutes/changed to 140 minutes
Installation:
Data/Override
Uninstallation:
Remove from the folder
📊 Mod Details
- Game
- Witcher Mods
- Author
- BlickJustice
- Version
- 1.0
- Downloads
- 1,709
- Endorsements
- 68
- Category
- Gameplay
- Created
- 5/14/2025
- Updated
- 5/14/2025
- Tags
- Gameplay, Lore-Friendly, Fair and balanced, Overhaul
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