Quen Gore (Classic and Next Gen)

⭐ — (21 endorsements) 📥 922 downloads 📌 v1.0 📅 5/29/2026
🟡 Updated this year

By MasterWitcher1111 · Combat

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/30/2026 📅 Created: 5/29/2026
⚠️ Install Order · 2 steps
1🧩 Script Merger — Witcher Script Merger Download ↗
2🔧 Community Patch — Community Patch - Base Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.3% endorsement rate — high engagement, a strong quality signal
  • 🏆 #69 of 80 Combat mods in this game by downloads

📋 About This Mod

The quen exploding shield can now cause full dismemberment to any enemy that is within the explosion radius.

Description

For many, quen is probably the most used sign in the game.  As you upgrade quen in the ability tree to explode and cause damage, I always thought the wounds to the enemy didn't often match the violence of the explosion.  So I created this mod in the spirit of  Aard Gore.  Because, who doesn't want more gore?  The exploding quen shield ability is now capable of "exploding" your enemies when the shield breaks on them.  It's a nice little touch on the chaos of combat.

You must have the exploding shield ability upgraded and active in one of your slots.  Having this ability active will also allow the secondary ability active shield to dismember an enemy that dies trying to break through your shield.

Main features

  • []Quen exploding shield ability can now cause full dismemberment.[/]

    []Since active shield deals damage, it can cause dismemberment as well.  [/]

    []A mod menu allows the player to adjust how they want this mod to work.  You can adjust the strength of the exploding shield with a damage multiplier slider.  A value of 1 is vanilla damage.  You can also adjust the chance that a quen shield explosion will cause dismemberment with a % chance slider.  Maybe you want dismemberment to only occur 10% of the time, or you want it 100% of the time.  The mod menu gives you flexibility for your quen to behave as you would like.    [/]

    []Works on bandits, and all monsters that have a dismemberment tag associated with them.

List of enemies that can be dismembered by this mod:

1. Humanoids

  • []Humans: Bandits, deserters, city guards, witch hunters, and cultists.[/]

2. Humanoid Monsters

  • []Necrophages: Ghouls, rotfiends, foglets, scurvers, and watehags[/]

3. Ogroids

  • []Nekkers[/]

4. Wild Hunt

  • []Hounds of the wild hunt[/]

Compatibility

Should be compatible with everything.  If you find another mod that this conflicts with, let me know.

Installation instructions

Download the mod, unzip it, and drop the Mod and Bin folders in your Witcher 3 directory.  Run script merger to resolve any conflicts.

How to Uninstall

Remove the mod from your Mods folder, and the xml menu file from your bin folder.  Safe to add and remove mid game.

As is the case with Aard Gore, I highly recommend adding the following mods to get the most out these mods visually.

[*]Brutal Blood https://www.nexusmods.com/witcher3/mods/2608 (Old

📊 Mod Details

Game
Witcher 3 Mods
Author
MasterWitcher1111
Version
1.0
Downloads
922
Endorsements
21
Category
Combat
Created
5/29/2026
Updated
5/30/2026

🔧 How to Install Witcher 3 Mods

Download from Nexus.

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Visit the official mod page for specific installation instructions for this mod.

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