Proper Sign scaling mod
⚪ Last updated 2015⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 3.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #22 of 36 Signs mods in this game by downloads
📋 About This Mod
Mod no longer supported - only useful for people who want to use the mod files for whatever reason.
All those who downloaded version 1 of 4 versions of overhauled Quen mod or Sign Skills Scaling Mod with Quen 1 more hit for every 100 intensity please download version 1. 1, version 1 didnt work at all because I put + into file name. I am sorry for inconvenience.
This mod is installed as every other script mod into mods folder of your game. Simply delete to uninstall.
For the moment adds scaling with sign intensity to Aard Shock Wave skill and Quen Exploding Shield and Yrden Supercharged Glyphs. Hopefully more to come in future.
At the moment, Yrden Supercharged Glyphs does not scale with Yrden Intensity skill (and probably with glyph sockets too). Hopefully this will be resolved in near future.
Compatible with Better Combat Enhanced.
Optional mod has been added to downloads. It overhauls Quen. With this optional mod, Quen will absorb additional full blows based on your sign intensity. There are 2 versions which absorbs additional hit for every 100 bonus sign intensity, one of this versions also includes our basic mod. There are also 2 versions which absorb 1 more hit for every 150 sign intensity, one of this versions also includes our basic mod.
Install only one of the mods from the zip file. This mod shares file with our main mod, so if you want to use our main mod at the same time, use one of the two modSignSkillScaling+ mods grom the zip file.
To install, move one of the mod..... folders to your mods folder in Witcher 3 directory.
Modified version of this mod is included in Witcher 3 total overhaul.
Proper Sign scaling mod fixes sign skills that didn't scale in vanilla, making sign builds viable in late game. It adjusts Exploding shield damage for Quen and Shock wave damage for Aard to scale with sign intensity. A small but well-received fix for Witcher 3 players.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved fix (330 endorsements) for a common late-game issue
- Directly improves sign build viability without overhauling the game
- Lightweight and focused—does exactly what it says
⚠️ Cons
- Last updated in 2015—may not be compatible with current game version or DLCs
- Only addresses two skills; other sign skills may still lack scaling
For Witcher 3 players who love sign builds and want them to stay powerful in late game. If you're tired of Quen's shield breaking too easily or Aard's shockwave feeling weak, this mod is for you. Skip if you're fine with vanilla balance or prefer gameplay overhauls.
💡 Beginner Tips
- Make sure to back up your game files before installing any mod, especially if you're on an older version.
- If you're using other sign-related mods, test for conflicts—this mod changes specific skill behaviors.
- Check if the mod requires any DLC or patch level; since it's from 2015, it may need tweaks for newer versions.
📊 Mod Details
- Game
- Witcher 3 Mods
- Author
- Philozoraptor and Marnah93
- Version
- 1.2
- Downloads
- 8,587
- Endorsements
- 330
- Category
- Signs
- Created
- 8/17/2015
- Updated
- 8/20/2015
🔧 How to Install Witcher 3 Mods
Download from Nexus.
📖 Full step-by-step install guide for Witcher 3 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Witcher 3 commands, item IDs, and more.
Keep browsing — more Witcher 3 mods await