Loot'n Run
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 🏆 #48 of 74 Tweaks mods in this game by downloads
📋 About This Mod
Allows to open containers and other interactions while running or sprinting.
By default, the game only allows you to open containers and other interactions while not moving in any direction, except when in a no-run zone, or when getting out of a sprint (I think).
Usually, this is not a problem. But when using some mods such as the highly recommended Item Quantity Management, that allows you to loot herbs without the popup, you still need to stop before pressing the loot button.
Since this is 2025 and nobody got time for this shit, I disabled it.
Also, this works with all interactions. No need to stop before activating fast travel posts, levers, merchants, etc.
IMPORTANT NOTE: This only allows you to open the loot popup while running. The popup itself will still stop Geralt until it is closed. You should use another mod like IQM for herbs or something else for containers and bodies if you REALLY want to go fast.
DISCLAIMER: It's very possible that this mod wil create some animation issues. You know when getting on the boat seat and you see geralt sliding into the seat? Imagine this, but for levers, starting from a running position two yards away. Yeah, convienence or immersion, choose your poison.
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[]Open loot popups while running or sprinting.
[
]Should be compatible with mods that remove said popups for one-button looting while running. - Also works for pretty much any interaction with the environment.
ONLY TESTED IN 4. 0. 4.
May work for other next-gen versions. Probably doesn't work for old-gen. You may be able to fix it yourself by comparing my 4. 0. 4 modified file with the old-gen version, or I'll do it if there's enough interest and someone gives me the relevant file.
Instructions:
Unzip into the game directory and merge the "mods" directory, or use TW3 Mod Manager.
Compatibility:
It's a quite simple script edit, that should be compatible with anything, especially when running TW3 Script Merger, which you should always do.
For those who come after, this is what it does:
It comments everything except return IsPressed( action ); at lines 41-62 of interactionsManager.ws. The condition before that line skips it when running, and the else if/else block after handle other cases that are not needed anymore.
Please report any proven issues with the mod, as I haven't played with it much yet.
📊 Mod Details
- Game
- Witcher 3 Mods
- Author
- AyinApholion
- Version
- 1.0
- Downloads
- 208
- Endorsements
- 0
- Category
- Tweaks
- Created
- 12/28/2025
- Updated
- 12/28/2025
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