Improved Time Skip (Meditation and Fast Travel) - Next Gen Compatible

⭐ ⭐ (279 endorsements) 📥 5,389 downloads 📌 v1.2.03 📅 1/12/2022
⚪ Last updated 2024

By Sergeanur · Balancing

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/24/2024 📅 Created: 1/12/2022
⚠️ Install Order · 2 steps
1🧩 Script Merger — Witcher Script Merger Download ↗
2🔧 Community Patch — Community Patch - Base Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 5.2% endorsement rate — high engagement, a strong quality signal
  • 🏆 #32 of 36 Balancing mods in this game by downloads

📋 About This Mod

UPD 24/05/24: This mod has been ported to version 4. 04.

UPD 13/05/23: This mod has been ported to version 4. 03.

UPD 17/12/22: This mod has been ported to version 4. 00 (Next Gen Update).

UPD 22/01/22:

Removed double healing bugfix and separated into Fix Regeneration mod

Fix bug with Tawny Owl Level 3 staying after traveling between areas, improved accuracy for time skipping

* Rewritten time passing for effects, now working with all stats instead of just vitality

Intro

Gave up on using power ups such as Places of Power or Corvo Bianco bonuses because they wear off as soon as you meditate? This mod just might be what you need. It changes the way effects wear off during meditation and applies the same logic to fast travel.

Description of changes

Meditation

All effects from food, potions, places of power, Corvo Bianco bonuses, etc. won't be removed once you start meditating. Negative effects are the only ones that would be removed (burning, poisoning, etc). Duration of the effect would also change accordingly to the time you spent meditating. Meaning when you meditate the effect doesn't pause, it keeps working and its time is still ticking. Same applies to toxicity - it only drains as fast as game time allows, not entirely.

If you started meditating with healing potion or food applied, the healing effect would still apply for as long as it should. Making this to work was a bit of challenge, and in process it uncovered that the healing effect is bugged in the game, healing x1. 5 or even x2 amount it should. This can be fixed by installing Fix Regeneration.

Fast Travel

Since Geralt is not teleporting, but in fact actually traveling, it makes sense to have time being skipped for effects just like it is in meditation. Implementing this uncovered an issue with fast travel. The time game would fast forward is random, ranging from 0 to 5 hours within one map and from 0 to 11 hours between maps. This is now changed. Time spent traveling from one point to another is now measured by distance between them using formula (using default time scale). This gave results more or less matching to the time you'd spend playing. If you have modified time scale (hours per minute) the results would change accordingly.

Time spent traveling between maps is different too, now taking days or weeks instead of a few hours.

Table of time it takes to travel between locations:

The time was based on what was known from game's story or my educated guesses (I didn't find info on how long it takes to get to Skellige or Toussaint).

Sadly the num

🤖 AI-enhanced — based on mod data

Improved Time Skip (Meditation and Fast Travel) - Next Gen Compatible is a balancing mod by Sergeanur that makes effects work during meditation and tweaks fast travel. With 279 endorsements and 5,389 downloads, it's a moderately popular quality-of-life improvement for players who want more realistic time-skip mechanics.

✨ Key Features

Makes effects work during meditation
Includes fast travel tweaks
Next Gen compatible
Balancing category mod

📊 Pros & Cons

✅ Pros

  • Solid community support with 279 endorsements and over 5,000 downloads
  • Fills a niche for players who want effects to persist during time skips
  • Next Gen compatible, so it's ready for current game versions

⚠️ Cons

  • Last updated in May 2024—might not be updated for future patches
🎯 Is This For You?
For players who find it immersion-breaking when effects pause during meditation or fast travel. If you're a completionist who wants consistent mechanics, this is for you. Skip if you prefer vanilla time-skip behavior or want a more detailed mod description.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Check if the mod requires a script extender or other dependencies, since none are listed—test in a save you don't mind losing.
  • Since it's a balancing mod, load it after other gameplay overhauls to avoid conflicts.
  • If you're using a mod manager, install it manually to ensure it overwrites correctly.

📊 Mod Details

Game
Witcher 3 Mods
Author
Sergeanur
Version
1.2.03
Downloads
5,389
Endorsements
279
Category
Balancing
Created
1/12/2022
Updated
5/24/2024

🔧 How to Install Witcher 3 Mods

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