Consistent Sword Animations
⚪ Last updated 2024⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 0.7% endorsement rate
- 🏆 #26 of 61 Combat mods in this game by downloads
📋 About This Mod
The issue arises when you are not close to the enemy (one full roll away) and you press the attack button. Geralt then can do one of various gap closing attacking animations, and some of them behave quite differently than others, taking away the player's ability to predict how the character is going to behave, basically making it more of a dice-roll (luck) than a skill based Action RPG.
This is especially bad because some of them can really leave you open to get hit during their long animations and some don't even have as much reach as the others. The amount of advantage or disadvantage you're just leaving up to luck is too much for a game that's trying to be more Acting RPG than its predecessors.
To fix that I just made it so all the gap closing animations are the same one.
So now it's completely predictable how Geralt is going to react when you press the attack button for a gap closing attack!
The newer versions also remove some unnecessary spins and jumps Geralt does when attacking in close range, making the gameplay feel even more responsive! It also makes other great improvements, check the Changelog!
Q: How is this mod different than the other combat animation mods out there?
This mod doesn't add any new animations to the game. It just locks which animation is used for Geralt's gap closing attacks. It also removes some annoying jumps and spins from his close range attacks, and makes attack animations triggers more consistent, in general, and thus more predictable, like an Action RPG should be. The reason I made this myself is because I couldn't find any mod that fixed just these issues, without also adding extra stuff I might not want in the game.
Q:
The randomness of the animations is not a big issue at close range, since any of the possible animations are fast enough and have about the same reach, so it doesn't matter too much which one Geralt uses. Still, I have also made some tweaks to them, removing some of the bad ones. This mod also changes some conditions to make the attack animations more consistent, in general, and more predictable.
Q: Does this mod completely fixes the unresponsive combat feel of the game?
Consistent Sword Animations is a combat mod for The Witcher 3 that forces Geralt to use the same animation for gap-closing attacks, removing randomness and some close-range spins. With 135 endorsements and 18,662 downloads, it's a niche quality-of-life tweak for players who want predictable combat.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Removes the luck factor from gap-closing attacks—you'll know exactly what Geralt does every time.
- Tightens up combat by cutting out some of those flashy close-range spins that can mess with positioning.
- Solid community trust with 135 endorsements and over 18k downloads.
⚠️ Cons
- Only affects gap-closing attacks—if you were hoping for a full animation overhaul, this isn't it.
- Last updated in April 2024—might not be compatible with future game patches or mods that alter animations.
For Witcher 3 players who are tired of unpredictable gap-closing attacks and want consistent, reliable combat animations. If you're a completionist or a combat purist who values control over style, this mod is for you. Skip it if you're looking for a broader animation pack or don't mind the vanilla randomness.
💡 Beginner Tips
- Since this mod likely replaces animation files, make sure to merge any conflicting mods that also touch combat animations.
- If you're using a mod manager like Vortex, deploy the mod and check for any overwrite prompts to ensure it loads correctly.
- Test the mod in a low-stakes fight first to see how the new animations feel before diving into a boss battle.
📊 Mod Details
- Game
- Witcher 3 Mods
- Author
- Stamp
- Version
- 1.4
- Downloads
- 18,662
- Endorsements
- 135
- Category
- Combat
- Created
- 4/14/2024
- Updated
- 4/19/2024
🔧 How to Install Witcher 3 Mods
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