Balanced Damage and Scaling
⚪ Last updated 2024⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 1.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #10 of 36 Balancing mods in this game by downloads
📋 About This Mod
by PhantumJak
Mod Summary...
Numerous damage-related fixes and improvements over the vanilla game.
-
[]Simply makes combat a better experience while retaining the original intent of CDPR. Lightweight (NOT an overhaul!)
Prevents Geralt from becoming too overpowered.
- [
NOT a "makes the game harder" kind of mod.
-
[]This mod respects your Game Difficulty of choice. While objectively some things are a bit more difficult, it's not to a degree that deviates from your difficulty preference.
Improved "Enemy Upscaling."
- [
[]Enabling this option now allows you to challenge NPCs/Quests that are normally too high level. Go anywhere, do anything!
Can be installed/uninstalled/re-installed at any time.
-
[]Does not make permanent changes to your save file.
Works immediately!
-
[]No "do this to active the mod" sort of stuff.
Ready for Next-Gen!
- [
Lightweight.
-
[]Compatible with a large number of mods!
Mod Details...
Fixed: Inconsequential damage (universally).
- [
Fixed: Inconsequential damage (NPC level boosts).
[]NPCs which are a lower level than 40% of Geralt's level will be boosted to equal 40% of Geralt's level, plus 10% of their original level. EXAMPLE) Geralt is lvl 50, a drowner is lvl 1. The drowner gets boosted to lvl 20.
[]This boost will result in "less" trivial ene
-
[]No "do this to active the mod" sort of stuff.
Balanced Damage and Scaling is a balancing mod for 7 Days to Die that improves damage and NPC scaling for a more balanced experience. It includes an optional NPC Downscaling feature, allowing players to explore anywhere at any time. With 814 endorsements and 60,085 downloads, it's a popular choice for players seeking a fairer challenge.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 814 endorsements and 60k downloads.
- Optional NPC downscaling gives you control over exploration difficulty.
- Simple balancing tweaks that don't overhaul the game.
⚠️ Cons
- No detailed changelog or feature list provided by the author.
- Last updated May 2024 — may not be compatible with the latest game version.
For 7 Days to Die players who want a more balanced combat experience without a full overhaul. If you're tired of getting one-shot by zombies or want to explore higher-tier areas early, this mod's optional downscaling is for you. Skip if you prefer the vanilla difficulty curve or want extensive customization.
💡 Beginner Tips
- Since this mod adjusts damage and scaling, test it on a new save to avoid balance surprises.
- If you use the NPC downscaling option, remember it affects all NPCs, not just zombies.
- Check the mod's page for any updates or compatibility notes before installing.
📊 Mod Details
- Game
- Witcher 3 Mods
- Author
- PhantumJak
- Version
- 1.5.5.2
- Downloads
- 60,085
- Endorsements
- 814
- Category
- Balancing
- Created
- 12/28/2022
- Updated
- 5/1/2024
🔧 How to Install Witcher 3 Mods
Download from Nexus.
📖 Full step-by-step install guide for Witcher 3 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Witcher 3 commands, item IDs, and more.
Keep browsing — more Witcher 3 mods await