GrassCutter - Home Mow
🟡 Updated this yearPreview

🔍 Analysis
- 🏆 #146 of 167 Miscellaneous mods in this game by downloads
📋 About This Mod
Keeps your base looking mowed: tall grass and weedy overgrowth vanish automatically whenever you're home, and return when you leave. Short grass, flowers and ground plants stay - a trimmed yard, not a golf green. One key sets your home
Your base, mowed. The rest of the world, wild.
Press F9 once at your base. From then on, whenever you're within ~25 meters of that spot, the tall wild grass and the weedy overgrowth around you are hidden. The short grass, the little flowers and the ground plants stay - so your yard looks like somebody actually lives there and keeps it trimmed, not like a sterile golf green (see the screenshots: that's exactly what's left). Walk away and the wilderness comes back. The spot is remembered across sessions; press F9 again to undo and forget it.
Bonus: F7 toggles ALL landscape grass in the game off/on (handy for screenshots or performance testing).
Purely visual, fully reversible. Nothing is written to your save. The mod only hides plant renderers while you're near home; quit or uninstall and the world is exactly as it was.
Install: extract the zip anywhere, double-click Install.bat, type YES.
If you already have a working UE4SS for VEIN (for example from my Vein QoL Pack), the installer detects it, leaves it completely alone, and just adds the mod - that's also all the manual install is: drop the GrassCutter folder into ue4ss\Mods.
If you don't have UE4SS: stock UE4SS crashes this game, so the installer downloads the exact build tested on VEIN from the official RE-UE4SS GitHub release, verifies its SHA-256 hash against the published release asset, and applies the VEIN-specific configuration (plain-text ini and signature files, included and readable). This zip contains no program binaries at all - two batch files, a PowerShell script you can read, config text files, and the Lua mod.
Why the whole visible area and not a hard circle? VEIN spawns ground plants procedurally from the terrain in GPU-side batches that expose no per-plant positions to script mods. After testing every positional route (documented in the source), a player-distance trigger is the closest achievable shape - and since the game only draws ground cover a couple hundred meters out, everything you can see from your base looks mowed. It works both ways: step outside the zone and everything returns to wild - your base included - and it stays looking wild until you come back inside.
Configuration: the mowed-plant list and both radii are plain-text values at the top of GrassCutter\Scripts\main.lua - add or spare any plant by name and also change the radius of the mod.
Compatibility: built and tested on VEIN 0. 024 (June 25 hotfix build), single player. Client-side visual mod - not intended for multiplayer.
Credits: UE4SS by the RE-UE4SS team (MIT license) - https://github.com/UE4SS-RE/RE-UE4SS - downloaded at install time from their official release, not redistributed here. VEIN by Ramjet Studios. If the developers object, it comes down, no questions.
📊 Mod Details
- Game
- Vein Mods
- Author
- robmac367
- Version
- 1.1
- Downloads
- 68
- Endorsements
- 0
- Category
- Miscellaneous
- Created
- 7/18/2026
- Updated
- 7/18/2026
- Tags
- Quality of Life
🔧 How to Install Vein Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for Vein →
Visit the official mod page for specific installation instructions for this mod.
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