Structure Damage Tweaks

⭐ — (55 endorsements) 📥 3,345 downloads 📌 v1.2.3 📅 4/19/2022
🟠 Updated over a year ago

By Gratak- · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/12/2025 📅 Created: 4/19/2022
⚠️ Install Order · 1 step
1🛠️ BepInEx — BepInEx framework Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #305 of 858 Gameplay mods in this game by downloads

📋 About This Mod

In vanilla Valheim, structures can be pretty sturdy. Mods can easily turn your fortresses or ships into houses of cards though. This mod aims to remedy this.

Structures in the game will be put into a configurable number of categories. By default, the mod just differs between ships and player build structures. Non-player structures are ignored.

Whether a structure is in a category can be determined by:

- Name of the structure.

- Material of the structure.

- Exclude non-player structures.

For each category one can modify the damage done to the structures in two ways:

- Using global keys, which are used by vanilla Valheim to determine which boss has been defeated.

- Using any item that needs to be in the player inventory with an effect range that can also be configured.

If one of the conditions is satisfied, the damage done to structures will be reduced accordingly.

Example from the default config:

- After defeating Yagluth, all player structures will only take 50% of the usual damage.

Furthermore, auto-repair of structures can be configured in a very similar way. Using boss keys is not possible here. This is mostly meant for automatically repairing hard to reach stuff that might have been hit by an AOE attack.

- If carrying an item that has to be defined in the config, every 2 minutes all player structures within 100m of the player will be repaired by 5%.

Installation:

Simply unpack and put into BepInEx/plugins folder. Obviously required BepInEx

Source: Github

Example config (slight extended to what the game will auto-generate on launch with this mod.

## Settings file was created by plugin Structure Damage Tweaks v1. 3. 0

## Plugin GUID: StructureDamageTweaks

## Timer in seconds on how often auto repair is applied if the player has an according item (see in categories). Disabled if value is zero. Low values not adviced.

# Setting type: UInt32

# Default value: 120

Timer = 120

## Number of additional categories for which damage reductions may be defined. Remark: You can use a category to exclude structures from another category. Each structure can always be in only one category and they are tested zero first, ..., default last

# Setting type: UInt32

# Default value: 1

NumberOfCategories = 1

## What is used to determine if a structure in inside this category. Options: 'structureName', 'material', 'none'. In '' this is always 'none'.

# Setting type: String

# Default value: structureName

type = structureName

## Names of the structure(s) in this category.

# Setting type: String

# Default value: cart,raft,karve,vikingship,vikin

🤖 AI-enhanced — based on mod data

Structure Damage Tweaks by Gratak- is a gameplay mod for 7 Days to Die that lets players customize structure damage and enable auto-repairs. With 55 endorsements and 3,345 downloads, it's a niche utility for players who want to tweak building durability. Last updated May 2025.

✨ Key Features

Allows modifying damage done to structures in a very customizable way.
Includes an option for regular auto-repairs.

📊 Pros & Cons

✅ Pros

  • Customizable structure damage gives you fine control over building durability.
  • Auto-repair option saves you from constant manual fixing.
  • Decent download count (3,345) shows it's being used by the community.

⚠️ Cons

  • Only 55 endorsements—a small but dedicated following.
  • No detailed instructions or configuration examples provided by the author.
  • Last updated May 2025—may not be compatible with the latest game version.
🎯 Is This For You?
For 7 Days to Die players who want to adjust how much damage structures take, whether to make bases tougher or easier to destroy. Also for those who want automated repairs to reduce maintenance. Skip if you're happy with vanilla damage or want a more comprehensive overhaul.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Since it's a gameplay mod, make sure to back up your save before installing, but more importantly, test it in a new world to see the effects.
  • If you're using a mod launcher, place the mod in the Mods folder; otherwise, extract to the game's Mods directory.
  • Check the mod's forum page or comments for any config examples, as the description is sparse.

📊 Mod Details

Game
Valheim Mods
Author
Gratak-
Version
1.2.3
Downloads
3,345
Endorsements
55
Category
Gameplay
Created
4/19/2022
Updated
5/12/2025

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install Valheim Mods

Download from Nexus.

📖 Full step-by-step install guide for Valheim →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Valheim commands, item IDs, and more.

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