Plant Everything
🟢 Updated this month⚠️ Install Order · 1 step
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 1.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #2 of 836 Gameplay mods in this game by downloads
📋 About This Mod
Description:
A rewrite of the Planting Plus mod by bkeyes93. Plant Everything allows you to plant and harvest gathered and pickable resources found throughout the world, such as berry bushes, mushrooms, thistle, dandelion, as well as previously unavailable saplings and decorative flora. Expand your farming repertoire with berry bushes, flowers, and mushrooms whose resources will respawn over time. While you're at it, spruce up your settlement with some small trees, bushes, and even wall-mountable vines!
In addition to the added plantable resources, a wide range of configurable options allows you to tweak the mod/game's farming related aspects in favor of aesthetics, game balance, or your personal preference. By default the configuration file is centered around game balance and respects all of the vanilla game settings. This includes its obscenely long respawn time for pickables, which can range as high as several hours of real time spent in the game. I strongly encourage you to lower your pickable respawn times for a more enjoyable experience.
If you need to remove a spawner, aim at it and press your deconstruct key (middle click by default) with your cultivator in your hand the way you would destroy a building piece with your hammer equipped.
Support Me!
Thank you to everyone who has used my mods at any time during early access. It was your collective passion, not mine alone, that fueled me these 5 long years.
If you would like to keep supporting the development and maintenance of my mods you can do this through the paypal image link below.
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Features:
This mod adds a wide range of features, some of which are not well known (or even forgotten), but all of which are toggleable. I'll do my best to provide as comprehensive a list as I can, and will update it over time. The following is a short list of some of the most significant features.
Adds 30 recipes to the cultivator which are unlocked by obtaining at least 1 of each of the recipe's required materials, as you would any other recipe in the game. These recipes can be individually disabled, see Misc Features section below.
Provides the option to grow crops in any biome. Also allows you to remove other restrictions such as whether crops need cultivated ground, open sky, space to grow, or even whether you can plant your trees indoors.
Displays growth time remaining on crops, pickables, and saplings as hover text. See section of config for related settings and toggling it on/off.
Personalize numerous game settings relating to crops, saplings, pickables, and seeds. These settings include growth times, costs, yields, grow radius, and size scaling.
Remove pesky respawning debris such as sticks, stones, and flint using your cultivator (see bold text at end of 'Description' section). Also allows you to set resource cost and return of debris.
Plant some flora indoors. When PlaceAnywhere is enabled, the following changes take effect: Saplings, small trees, and bushes can be placed indoors. Saplings can grow into trees indoors, and sapling grow radius is ignored. Bushes and saplings/trees placed while PlaceAnywhere is enabled will defy gravity (to prevent them from falling through floors). Even if PlaceAnywhere is later disabled, the pieces will continue to float until the world is loaded without the mod present.
Synchronizes configuration settings in multiplayer using ServerSync. Mod configurations will be synchronized between connected clients who are using the mod. If LockConfiguration is set to true, only server admins will be able to modify configuration settings. However, settings falling under the category of the config file will not be synchronized (with the exception of EnableMiscFlora). Though ServerSync will sync configs between connected clients, a client's locally stored configuration file will not be altered.
Plant Everything is a gameplay mod that rewrites Planting Plus, letting cultivators plant berry bushes, thistle, dandelions, mushrooms, new tree types, and decorative flora. It includes miscellaneous features and has strong community support with over 12,500 endorsements.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge community trust with 12,541 endorsements and 690k downloads.
- Expands cultivation options significantly, adding variety to farming.
- Actively maintained, last updated September 2025.
⚠️ Cons
- May conflict with other mods that alter planting or cultivation mechanics.
- Requires a cultivator to use, so not useful for non-farming playthroughs.
For RimWorld players who enjoy farming and base-building and want more planting variety. Perfect for colony builders who want to grow decorative plants and new trees. Skip if you rarely use cultivators or prefer vanilla planting.
💡 Beginner Tips
- Place this mod after other planting mods in your load order to avoid conflicts.
- Test in a new colony to see all new plantable options before committing to a save.
- Check the mod page's 'miscellaneous features' section for hidden gameplay tweaks.
📊 Mod Details
- Game
- Valheim Mods
- Author
- Advize
- Version
- 1.21.0
- Downloads
- 698,274
- Endorsements
- 12,641
- Category
- Gameplay
- Created
- 4/17/2021
- Updated
- 9/11/2026
🔗 Required By 2 Mods
These mods list this mod as a dependency.
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Valheim Mods
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