Stamina Extended
🟢 Updated this month⚠️ Install Order · 1 step
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 1.9% endorsement rate — high engagement, a strong quality signal
- 🏆 #238 of 858 Gameplay mods in this game by downloads
📋 About This Mod
All configs are server synchronized.
Linear regeneration rate change
Makes stamina recovery rate dependent on the current value. Overall time to regenerate stamina to 100% is still almost the same.
If Multiplier value is above 1. Stamina will regenerate faster at lower values and proportionally slower at higher values.
If Multiplier value is below 1. Stamina will regenerate slower at lower values and proportionally higher at higher values.
You can set regeneration threshold aka inflection point of stamina regeneration rate. In that point regeneration rate changes its sign.
For example using default values (multiplier 3. 0, threshold 0. 5):
-
[]stamina 0% - regeneration rate is 300% of normal
[
]stamina 25% - regeneration rate is 150% of normal[]stamina 50% - regeneration rate is 100% of normal
[]stamina 75% - regeneration rate is 66% of normal
[]stamina 100% - regeneration rate is 33% of normal
Extra stamina regeneration
Tired of late game big stamina pool regenerating rate is as low as on day 1?
Make extra stamina points increase overall regeneration rate.
Default config is 1% of regeneration rate per every 10 points of extra stamina (gained from any source like food, enchants, jewels or any other source of stamina increase outside of base stamina).
You can limit the calculation of extra stamina so it takes into account stamina from food only.
Default config of 1% regeneration rate per 10 extra points means you will have 25% stamina regeneration rate if you have 250 stamina from best stamina food combination. That way you can still use Medium stamina mead instead of Lingering stamina mead.
Regeneration rate will be shown in the food tooltip and in the Raven menu in Status effects section.
Encumbered stamina
Control how much stamina is used while encumbered.
Make stamina still regenerating but on lower rate while encumbered.
Swimming stamina
Control how much stamina is used while swimming.
Make stamina still regenerating but on lower rate and with a delay while swimming.
Press "Run" button to swim faster depleting proportionally more stamina. Swimming speed will gradually increase until maximum speed is reached.
Sneaking stamina
Control how much stamina is used while sneaking.
Make Sneaking skill increase stamina regeneration rate while not moving.
Make sneaking not to use stamina when no enemy is in a range.
Base stamina increase by skills
Base stamina will be increased proportionally by skills levels where max value reached at skill level 100.
Skills that affect base stamina:
-
[]Run
[]Sneak
[]Fishing
Value is configurable skill-wise.
Default config means you will have 10 more base stamina for any skill with level 50. So maximum increase will be 100 stamina when all skills are 100.
Various multipliers
Set stamina drain by various actions:
-
[]Fishing pull stamina
[
]Fishing hooked stamina (to keep fish on the line)[]Harpooned target pull
[]Tools usage (hammer, cultivator, hoe)
[]Block
[]Dodge
[]Jump
Out of combat multipliers
Reduce stamina drain if out of combat (not targeted and sensed by enemy and not attacking):
-
[]Running
[
]Jumping[]Dodging
[]Sneaking (if sneaking stamina config is enabled and no enemy is near it's 0 drain, otherwise this multiplier)
Misc settings
Hide stamina numeric value shown on the bar.
Make stamina needed to Block, Dodge and Jump to be reduced by appropriate skill. 33% at max level to meet behavior of other skills.
Configurable stamina drain on perfect parry.
Enable detection of current surface your character's feet are touching.
Set multipliers based on surface:
-
[]movement speed
[
]jump height[]stamina consumption
[]stamina regeneration rate
Detected surfaces:
-
[]Snow
[
]Mud (swamp)[]Grass (black forest and meadows)
[]Wood (basic wooden structures)
[]Hard wood (core and dark wood)
[]Stone
[]Marble
[]Metal
[]Cultivated ground
[]Cleared ground
- Paved ground
Detection point is a point where you foot touching the gr
-
[]Snow
-
[]movement speed
-
[]Running
-
[]Fishing pull stamina
-
[]Run
Stamina Extended by shudnal is a gameplay mod that gives players control over stamina mechanics, including linear regeneration changes, extra stamina-based regen, and tweaks for encumbered, swimming, and sneaking. It also adjusts stamina usage and movement speed based on surface type. With 91 endorsements and 4,840 downloads, it's a niche but appreciated mod for those wanting to fine-tune stamina.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid niche pick with 91 endorsements and nearly 5k downloads—clearly some folks dig it.
- Gives you granular control over stamina, which is great for fine-tuning gameplay to your liking.
- Surface-dependent stamina and speed adds a fresh layer of strategy to movement.
⚠️ Cons
- Last updated in August 2025—might not be compatible with future game patches.
- Small mod with limited community feedback (91 endorsements), so you're taking a bit of a gamble on balance.
For players who want to tweak stamina mechanics to their exact preference, especially those who find default stamina too punishing or too trivial. Also for those who enjoy adding environmental depth to movement. Skip if you're happy with vanilla stamina or want a more comprehensive overhaul.
💡 Beginner Tips
- Check if your game version is compatible with the mod's last update (August 2025) before installing.
- Since the mod affects stamina in various situations, test it in different scenarios (encumbered, swimming, sneaking) to see how it feels.
- If you use other gameplay mods, be aware that they might conflict with stamina changes—test for conflicts.
📊 Mod Details
- Game
- Valheim Mods
- Author
- shudnal
- Version
- 1.0.11
- Downloads
- 5,034
- Endorsements
- 96
- Category
- Gameplay
- Created
- 3/13/2024
- Updated
- 9/21/2026
🔧 How to Install Valheim Mods
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Visit the official mod page for specific installation instructions for this mod.
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