Expanded Roster - Ogre Kingdoms

⭐ — (0 endorsements) 📥 27,140 downloads 📅 8/16/2021
⚪ Last updated 2021

By 76561197984032575 · mod, Units

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 9/18/2021 📅 Created: 8/16/2021

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #22 of 649 mod, Units mods in this game by downloads

📋 About This Mod

DESCRIPTION This mod aims to complete and expand the official Ogre lore by adding loreful units while taking some liberties and artistic licence in the process. We tried to choose the best units based on diversity, usefulness on the battlefield and overall fun, while not overcrowding the ogre camp dilemma. ROSTER The full roster can be found here COMPATIBILITY - Will be incompatible with any mod that changes the ogre camp script (wh2_twa05_ogre_camp.lua). - Includes slightly rebalanced Ogre Leadbelchers by Snek. - All units are balanced for vanilla. - Should be save game compatible, but ogre camps that have already spawned might not work properly. Needs further testing to be completely sure, as some people reported the dilemma not triggering for them when adding the mod to an ongoing campaign. - Compatible with Mod Configuration Tool, allowing you to adjust a couple of settings. Current submods: SFO submod OvN - Lost Factions compatibility submod Wondrous Wizard Levels Spanish Translation Flesh Lab Upgrades Chinese Translation NOTES - All of the units and lords are available in campaign to all factions (human & AI-controlled) via the ogre camp mechanic. - This mod adds the Ogre Kingdoms faction in Custom Battles (NO playable Ogre faction in campaign for now). Creating a full faction for campaign with a complete unit roster, tech, rites, faction mechanics etc. literally takes hundreds of hours and is simply not worth the effort so close to the release of Total Warhammer 3. - If any player is bankrupt for 3 successive turns, all ogre units will be removed from their armies. Unless the ogre generals are immortal, they will leave as well and might even start a mutiny (70% chance to spawn a rebel army). - The new magic lore "Lore of the Great Maw" mostly consists of different vanilla spells with small adjustments. Spell icons and stats are not final. - Previous versions of the mod CREDITS The full credits can be found here. You can find us at Modding Den (#expanded_roste

📊 Mod Details

Game
Total War Warhammer Ii Mods
Author
76561197984032575
Version
N/A
Downloads
27,140
Endorsements
0
Category
mod, Units
Created
8/16/2021
Updated
9/18/2021

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