Mixu's Legendary Lords 1
⚪ Last updated 2021Preview
🔍 Analysis
- 👍 0.0% endorsement rate
- ✅ Updated 3 days after the latest game patch — actively maintained
- 🏆 #2 of 649 mod, Units mods in this game by downloads
📋 About This Mod
This mod adds new characters to Empire, Bretonnia, Dwarfs, Wood Elves. Characters will still be spawned without the unlocker, so you will only need the unlocker if you wish to start as them. Characters added: Empire/Kislev Alberich Haupt-Anderssen, Stirland Aldebrand Ludenhof, Hochland Edvard van der Kraal, Marienburg Elspeth von Draken, Wissenland Helmut Feuerbach, Talabecland Marius Leitdorf, Averland Theoderic Gausser, Nordland Valmir von Raukov, Ostland Wolfram Hertwig, Ostermark Luthor Huss, Legendary Hero available to Reikland Theodore Bruckner, Legendary Hero available to Wissenland Vorn Thugenheim, Legendary Hero available to Middenland Bretonnia Bohemond Beastslayer, Bastonne Cassyon de Parravon, Parravon Chilfroy de Artois, Artois Adalhard de Lyonesse, Lyonesse Sir Almaric de Gaudaron, all bretonnian factions - Unlocked after completing a quest that will pop up after your faction leader reaches rank 12. - Starts with Carcassone if a human controls it. - If none of the human factions are playing with a Bretonnian faction, he will start with Carcassone. Dwarfs Kazador Dragonslayer, Karak Azul Kragg the Grim, recruitable from the crafting panel. Starts in Karaz-A-Karak's lord pool if there is no player controlled dwarf faction. Wood Elves Daith, Torgovann How to play as them?: You'll need an unlocker, use my unlocker or Crynsos' Compatibility with overhaul mods: The mod will require a submod for major overhaul mods, you can usually find one if you just search it from the workshop. This mod is compatible with the CTT - Boyz will be Boyz overhaul. https://steamcommunity.com/workshop/filedetails/?id=1214959308 Submods: Submods are obviously okay, same thing with translation mods. Both of those types of mods should still require the original mod instead of including the entire mod, it is a "sub" mod after all. There is no reason to include the entire mod, if you're making a submod. F. A. Q Mod no worky, plz fix 1. Use Kaedrin's mod manager aka KMM 2a. Disable other
📊 Mod Details
- Game
- Total War Warhammer Ii Mods
- Author
- 76561198042962963
- Version
- N/A
- Downloads
- 166,442
- Endorsements
- 0
- Category
- mod, Units
- Created
- 11/7/2017
- Updated
- 9/25/2021
🔧 How to Install Total War: WARHAMMER II Mods
Subscribe on Steam Workshop. Mods auto-download and install. Launch the game to activate.
📖 Full step-by-step install guide for Total War: WARHAMMER II →
Visit the official mod page for specific installation instructions for this mod.
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