Totally Random Total War Generator: Warhammer II

⭐ — (0 endorsements) 📥 27,570 downloads 📅 7/11/2018
⚪ Last updated 2021

By 76561197984032575 · mod, Campaign

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 5/26/2021 📅 Created: 7/11/2018

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #52 of 561 mod, Campaign mods in this game by downloads

📋 About This Mod

This mod randomizes region ownership of all regions, to have more diverse campaigns and starting positions. Works for both campaigns and all factions. It is highly recommended but not required to use Mod Configuration Tool: Reborn to get the most out of this mod and be able to customize the generator (for example: ignore climate, player only, AI only, make total peace, upgrade province capitals, adjust starting money...). Compatible with Crynsos' Faction Unlocker. Obviously you have to start a new campaign for it to work. ! If you can't recruit units, save the game and load it again. ! The mod can be safely disabled after randomizing and saving your campaign. ! Might be incompatible with other mods that use scripts for character spawning, change of region ownership etc. or mods that change a many aspects of the game. Please check the discussions section and threads for known issues and solutions. You should have as few mods as possible active at start and enable any save game compatible mods after generating and saving a new campaign to ensure best compatibility. Full Description So here is what this mod does exactly (in that order): - shuffles faction_list, region_list and list of spawn positions for horde & rogue factions - assigns each faction to a random region, where it will start, while abandoning their previous settlements (prefers suitable climate zones) - makes TOTAL PEACE for each faction (don't worry, normally there are at least 10 declarations of war in the first turn) - moves horde & rogue armies to random spawn positions - gives each faction the chance to receive additional regions (adjacent, or adjacent to adjacent) - moves all characters of each faction close to their new settlements (agents get embedded into primary army) - all inhabited settlements will be repaired/upgraded to tier 1 (only the main building chain and ports!) and all garrisons fully replenished. Province capitals will be upgraded to tier 2, factions with only 1 settlement will also

📊 Mod Details

Game
Total War Warhammer Ii Mods
Author
76561197984032575
Version
N/A
Downloads
27,570
Endorsements
0
Category
mod, Campaign
Created
7/11/2018
Updated
5/26/2021

🔧 How to Install Total War: WARHAMMER II Mods

Subscribe on Steam Workshop. Mods auto-download and install. Launch the game to activate.

📖 Full step-by-step install guide for Total War: WARHAMMER II →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Total War: WARHAMMER II commands, item IDs, and more.

Keep browsing — more Total War: WARHAMMER II mods await

📋 All Total War: WARHAMMER II Mods 🏆 Top 25 📂 More mod, Campaign 👤 More by 76561197984032575 🔎 Similar Mods 🌐 Best mod, Campaign (All Games) 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods