Regiments of Renown - Vampire Cavalry

⭐ — (0 endorsements) 📥 2,584 downloads 📅 10/28/2017
⚪ Last updated 2019

By 76561198071383816 · mod, Units

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 4/18/2019 📅 Created: 10/28/2017

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #507 of 649 mod, Units mods in this game by downloads

📋 About This Mod

Regiments of Renown - Vampire Cavalry Simple port of the same mod from TWW1 that you can find here Features This mod add 2 units to the vampire factions as Regiments of Renown: Knights of the Red Death None were more bloodthirsty or more merciless than the Knights of the Red Death. These were the butchers behind the Massacre of Modruin and the slaughter of every living soul in the siege of the walled town of Ostwald. The vampire Gorgivich Krakvald rode at the fore of this unit, and its standard was emblazoned with a representation of Krakvald Castle. Source and reinterpretation based on: http://warhammerfantasy.wikia.com/wiki/Knights_of_the_Red_Death Probably one of the best cavalry in the game Custom ability: bloodbath They have the hunger ability Causes terror Lance formation Custom officer: Gorgivich Krakvald, on his shield is the depiction of Krakwald Castle (sort of) Drakenhof Templars The original Drakenhof Templars were a genuine knightly order. Founded long before Otto von Drak was usurped by Vlad von Carstein, they had the noble goal of driving the darkness out of Sylvania. Needless to say, they failed, and Konrad von Carstein tore the last grand master apart hundreds of years ago. Becoming a group of fearsome Blood Knights, there would be several iterations of the order, for Vlad and his heirs were ever imitators of human tradition. Source and reinterpretation based on: http://whfb.lexicanum.com/wiki/Drakenhof_Templars Lance formation Custom ability: Unbound They have the hunger ability Immune to vigour Custom officer: Anark von Carstein, based on http://warhammerfantasy.wikia.com/wiki/Anark_von_Carstein Compatibility Should be compatible with pretty every mod. To avoid compatibility with other mods, this mod do not edit the Startpos.esf file, this RoR units can be recruited like normal units through the building chain, but have a global cap of 1. Units should be balanced for vanilla, of course any suggestions on balancing is welcome. I have to redo the te

📊 Mod Details

Game
Total War Warhammer Ii Mods
Author
76561198071383816
Version
N/A
Downloads
2,584
Endorsements
0
Category
mod, Units
Created
10/28/2017
Updated
4/18/2019

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