Demand System
🟡 Updated this yearPreview

🔍 Analysis
- 👍 0.6% endorsement rate
- 🏆 #175 of 215 Gameplay mods in this game by downloads
📋 About This Mod
Adds random daily high-demand product events, making customers buy more of selected products with configurable chances and a localized in-game UI.
Demand System
Some days, your customers all want the same thing.
Every morning there is a chance that one to three products become popular. Customers start putting extra units of them in their carts, and the shelf you never worried about is suddenly empty.
The rest of the game is untouched. Your prices, your orders, your layout - all yours. Some days just push harder than others.
There is a Discord now
Join the official server for my mods
New versions land there first, with the changelog. It is also where test builds go out before they reach Nexus, and where bug reports get answered - there is a forum with a tag per mod, so nothing gets lost in a chat scroll.
How a demand day works
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[]A notice appears when the day starts - it shows exactly which products are in demand[/]
[]1 to 3 products are picked, only from what you have already unlocked[/]
[]Around 30% of customers join in, each buying 1 or 2 extra units[/]
[]It lasts one day - tomorrow is a clean roll[/]
With the default settings, a demand day happens about 30% of the time. Out of 120 customers, roughly 36 will be after today's products.
Co-op
Both players see the same demand. The daily roll is a pure function of the day and your unlocked products, so each machine works it out independently and lands on the same answer - no syncing, no host-only mod.
Shopping lists are edited by the host only, since that is who spawns and syncs the customers. Both sides doing it would double the quantities.
One caveat worth saying out loud: this assumes both players run the same config values. If one of you edits EventChancePercent and the other does not, your notices will disagree.
Tech Tree support (optional)
If you have Tech Tree installed, three upgrades show up under the Mods tab:
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[]Word of Mouth - more customers join in, up to 80% of them[/]
[]Bulk Buyers - each of those customers buys more, up to 6 extra units[/]
[]Market Research - see the demand of the next days, before they arrive[/]
Market Research is the one that changes how you play. The others make a demand day worth more; this one lets you see it coming and order stock the night before.
It is not a guess. The roll is deterministic, so running it with tomorrow's date gives the exact result. The notice grows a separate COMING UP section, kept visually apart from toda
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[]Word of Mouth - more customers join in, up to 80% of them[/]
📊 Mod Details
- Game
- Supermarketsimulator Mods
- Author
- rodopoulos
- Version
- 1.1.0
- Downloads
- 653
- Endorsements
- 4
- Category
- Gameplay
- Created
- 7/1/2026
- Updated
- 7/31/2026
🔧 How to Install Supermarket Simulator Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Supermarket Simulator →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Supermarket Simulator commands, item IDs, and more.
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