The Void Beckons PT2
🟠 Updated over a year ago⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 1.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #53 of 219 Environment mods in this game by downloads
📋 About This Mod
Part 2 of my (planned) 3 part mod pack
INSTALLATION
(DONT IGNORE)
:The structure file goes into the "structures" folder of Epic Structure Loader.
Deep in the void many islands lay dormant, holding life, alien structures, and mysteries. All you have is a set of coordinates and curiosity. Will you discover everything, or will the creatures that sit below discover you...
Damn that felt cooler in my head
This is part 2 of my (currently planned) 3 part mod pack adding life to the void. This adds 7 new islands, up to 7km away from the main map! . For this reason there may be bugs such as:
. Random Changing of Biome
. Shaky tools/screen/hud
. Creatures not working correctly (Not swimming, swimming in a random direction)
All of these are bugs that I am (At the moment) Unable to fix, please do not report it as a bug!
If you plan on playing this as a series, including when part 3 releases, do NOT lose the Ion Cube Matrix found on some of the islands. They will be very important later.
If the islands don't load when you are at the coordinates:
1) Turn off fog using the "fog" command in the console and look around. The islands may just be hard to see.2) Load the mod in Mod Structure Helper (Install if not already installed) and click Repair Structure. This should spawn them in. If it says object deleted, this is normal.
3) Report it as a bug if still not working and specify which islands you are going to and what mods you currently have installed.
These are the following coordinates for each island (Including previous parts)
2167, -247, 910 (pt0)
3136, -1032, 1292 (pt1)
4182, -904, 1862 (pt1)
4968, -766, 2514 (pt1, there are 3 islands here, follow the currents to find them or use the fog command)
6016, -593, 2783 (pt1)
6654, -2, 3751 (pt1)
7093 -395, 2103 (pt2)
7552, -195, 1740 (pt2)
7727, -113, 1426 (pt2)
7787, -258, 402 (pt2)
5750, -470, 1248 (pt2)
5976, -2, 651 (pt2)
6564, 2, 127 (pt2)
5173, -2, 254 (pt2)
The Void Beckons PT2 is the second installment of a planned three-part environment mod pack by TobycraftHD1. It has 40 endorsements and over 3,000 downloads, last updated in December 2024. The description is minimal, offering no specific details on features or installation.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid download-to-endorsement ratio (3,059 downloads, 40 endorsements) suggests players are grabbing it even if they don't endorse
- Part of a series, so if you liked PT1, this continues the vision
- Recent update (Dec 2024) means it's likely compatible with current game versions
⚠️ Cons
- No description details — you're flying blind on what this mod actually changes
- Low endorsement count (40) for 3k downloads means it's not a community favorite
- Planned 3-part series — you'll need to wait for PT3 to get the full experience
For players who already tried PT1 and want to continue the series. Also for environment mod collectors who grab everything new. Skip if you need detailed documentation or want a standalone mod — this one is a mystery box.
💡 Beginner Tips
- Check if PT1 is required — since it's part 2, you might need the first mod installed for it to work properly.
- Look for a readme or forum post from the author for actual feature details, since the mod page is bare.
- If you're on a mod manager, enable it and test in a new save to avoid conflicts with other environment mods.
📊 Mod Details
- Game
- Subnautica Mods
- Author
- TobycraftHD1
- Version
- 1.0
- Downloads
- 3,059
- Endorsements
- 40
- Category
- Environment
- Created
- 12/29/2024
- Updated
- 12/29/2024
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