More Leviathan Spawns (BepInEx)

⭐ ⭐ (213 endorsements) 📥 15,795 downloads 📌 v2.0.1 📅 1/27/2022
⚪ Last updated 2023

By socialcoder · Environment

⬇ Download Mod Source: Nexus Mods 📅 Updated: 4/12/2023 📅 Created: 1/27/2022
⚠️ Install Order · 3 steps
1🛠️ BepInEx — BepInEx framework Download ↗
2🧩 QModManager — QModManager Download ↗
3📦 BepInEx Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.3% endorsement rate — high engagement, a strong quality signal
  • 🏆 #9 of 219 Environment mods in this game by downloads

📋 About This Mod

NOW COMPATIBLE WITH 2. 0 UPDATE!!! (only works with original Subnautica NOT Below Zero)

This mod seeks to reintroduce the same terror you got from your first playthrough of Subnautica by adding new leviathan spawn locations. This mod only ADDS new spawns on top of the one's the game already creates since I am unable to access or modify the already existing base game spawns. I've hand picked all of these coordinates to ensure the spawns are lore friendly (ghost leviathans spawning in deeper and darker areas, for instance), and also to ensure spawns aren't created inside terrain or static objects. This mod works by selecting, at random, a certain number of spawns from a large list of possible spawn locations, based on the options set by the player in the mod options menu.

Version 1. 1. 0 - There is now a section for this mod in the options menu. These options MUST be set BEFORE starting a playthrough, if you want them to apply. Any changes made to these options AFTER the start of a save file will NOT take effect in saves that were created when the mod was installed. You can always modify the save-specific spawnData.xml files manually if you would like to tweak those settings after creating a save file (or just delete that particular spawnData.xml file and a new one will be created with the current mod config settings upon next load).

Reaper Spawn Intensity - Defines general intensity of additional reaper leviathan spawns to add to the game. A value of 1 will add roughly 2 - 4 spawns. A value of 6 will add roughly 20 - 23 spawns. A value of 0 will add no additional reaper leviathan spawns to game. Defaults to 2.

Ghost Spawn Intensity - Defines general intensity of additional ghost leviathan spawns to add to the game. A value of 1 will add roughly 1 - 3 spawns. A value of 6 will add roughly 12 - 14 spawns. A value of 0 will add no additional ghost leviathan spawns to game." Defaults to 2.

Always Randomized - There are a finite number of specific locations that a reaper can spawn at. If this option is checked (true), spawns will randomize every single time that save file is loaded (could possibly despawn from a previous location and spawn at a new one). If maxing out intensity, you will have nearly all spawn locations added to your game (with room for a few to despawn and spawn somewhere else). If unchecked (false), spawns will remain static meaning they will never update/change for the duration of your save file. Defaults to false.

I apologize for any potential bugs but please let me know if you find any related to my mod. This mod should play well with others but still should be used at your own risk. Enjoy!

WARNING: Some have reported that spawns are stacking. I assume this is because the game caches objects in your immediate vicinity, and then will load other objects as they en
🤖 AI-enhanced — based on mod data

This mod increases the number of leviathan spawns in the game, with a configurable menu to adjust spawn intensity and randomize spawn locations on each load. It's compatible with BepInEx and has 213 endorsements, last updated in April 2023.

✨ Key Features

Adds additional leviathan spawns to the game
Includes a menu to tweak spawn intensity
Option to randomize spawn locations each time the file loads
Compatible with BepInEx (2.0)

📊 Pros & Cons

✅ Pros

  • Community-approved with 213 endorsements and over 15k downloads
  • Gives players control over spawn intensity and randomization
  • Works with BepInEx, a common mod loader

⚠️ Cons

  • Last updated in April 2023 — may not be compatible with the latest game version
  • Requires BepInEx, which adds an extra setup step
🎯 Is This For You?
For players who want more leviathan encounters and enjoy customizing spawn behavior. Ideal for those already using BepInEx. Skip if you prefer vanilla spawn rates or don't want to deal with mod loaders.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Make sure BepInEx is installed and working before adding this mod.
  • Use the in-game menu to adjust spawn intensity to your liking—start low and increase gradually.
  • If you enable random spawn locations, expect leviathans to appear in unexpected places.

📊 Mod Details

Game
Subnautica Mods
Author
socialcoder
Version
2.0.1
Downloads
15,795
Endorsements
213
Category
Environment
Created
1/27/2022
Updated
4/12/2023

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install Subnautica Mods

Download from Nexus.

📖 Full step-by-step install guide for Subnautica →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Subnautica commands, item IDs, and more.

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