Multiverse: Solar System Spawner

⭐ — (0 endorsements) 📥 1,377 downloads 📅 2/20/2017
⚪ Last updated 2018

By 76561197970111560 · Galaxy Generation, Gameplay

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 6/2/2018 📅 Created: 2/20/2017

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #16 of 16 Galaxy Generation, Gameplay mods in this game by downloads

📋 About This Mod

Stellaris version supported: v2.1.* Multiverse: Solar System Spawner New solar systems will start to appear during a game, ready for you to explore. Any solar system from the Vanilla solar system initializers can appear: hostile, miscellaneous and special systems. Custom solar system initiatizers from other mods are not included while solar systems from the Leviathans DLC are if you own and activated the DLC. What makes this mod different from other mods that spawn solar systems is: Solar systems are spawned gradually during a game. Each year a new random solar system may appear. It works with existing saves. No need to start a new game. It does not change any system initializers. It does not not overwrite any Vanilla files whatsoever. You will keep discovering new solar systems even a couple hundred years into a game, although they might look pretty familiar by then. How it works This mod does not overwrite any Vanilla game files. It's an event script that might create a random solar system each year. You can set the chance a new solar system will appear using the "Solar System Spawner" policy settings. The default chance is 5% each year (averaging 1 new solar system every 20 years) but you can increase this to 100% (1 new solar system every year) if you wish. The actual chance is somewhat lower because some solar systems may only occur once in a galaxy (limited by Paradox) and the mod will not spawn another solar system immediately if it fails because of that condition. Disabling You can disable the mod through the game launcher. The new solar systems will not disappear. Alternatively you can use the policy settings to disable spawning. Compatibility Should be compatible with any mod. Mods like Reworked Planetry Diversity that add planets will cause those new planet types to show up in solar systems spawned by this mod. Notes New solar systems will only have one hyperlane to the nearest neighboring system. A solar system always contains a star or black hole at its

Stellaris version supported: v2. 1.* Multiverse: Solar System Spawner New solar systems will start to appear during a game, ready for you to explore. Any solar system from the Vanilla solar system initializers can appear: hostile, miscellaneous and special systems. Custom solar system initiatizers from other mods are not included while solar systems from the Leviathans DLC are if you own and activated the DLC. What makes this mod different from other mods that spawn solar systems is: Solar systems are spawned gradually during a game. Each year a new random solar system may appear. It works with existing saves. No need to start a new game. It does not change any system initializers. It does not not overwrite any Vanilla files whatsoever. You will keep discovering new solar systems even a couple hundred years into a game, although they might look pretty familiar by then. How it works This mod does not overwrite any Vanilla game files. It's an event script that might create a random solar system each year. You can set the chance a new solar system will appear using the "Solar System Spawner" policy settings. The default chance is 5% each year (averaging 1 new solar system every 20 years) but you can increase this to 100% (1 new solar system every year) if you wish. The actual chance is somewhat lower because some solar systems may only occur once in a galaxy (limited by Paradox) and the mod will not spawn another solar system immediately if it fails because of that condition. Disabling You can disable the mod through the game launcher. The new solar systems will not disappear. Alternatively you can use the policy settings to disable spawning. Compatibility Should be compatible with any mod. Mods like Reworked Planetry Diversity that add planets will cause those new planet types to show up in solar systems spawned by this mod. Notes New solar systems will only have one hyperlane to the nearest neighboring system. A solar system always contains a star or black hole at its

📊 Mod Details

Game
Stellaris Mods
Author
76561197970111560
Version
N/A
Downloads
1,377
Endorsements
0
Category
Galaxy Generation, Gameplay
Created
2/20/2017
Updated
6/2/2018

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