Skittish Scientists
⚪ Last updated 2017Preview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #11 of 12 Fixes, Gameplay mods in this game by downloads
📋 About This Mod
Have you ever wondered what happens to Science ships set to autoexplore if they jump into a system with hostiles in it? Wonder no more! This mod: Immediately pauses the game and puts up a warning Clears the order queue for the science ship Puts the science ship to Evasive stance, regardless of previous preference The ship will then automatically do an evasive jump to a nearby system. The mod only activates when science ships jump into a star system with hostiles. It does not do anything if, for example, hostile fleets enter a system your science ship is already in. Actually, that might be the first thing I add - putting the science ship in Evasive stance if that happens, just in case. Hint: for vanilla Stellaris 1. 3, they do actually do evasive jumps if set to auto-explore, so this mod won't actually improve the chances that any of them survive. What it will do, however, is give you a nice popup with a location button on it, and pause the game so you can check and see what's going on. And peace of mind. Please check out my other addons! And many others :-)
📊 Mod Details
- Game
- Stellaris Mods
- Author
- 76561197965028149
- Version
- N/A
- Downloads
- 520
- Endorsements
- 0
- Category
- Fixes, Gameplay
- Created
- 10/23/2016
- Updated
- 12/7/2017
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