Military Enhancements Events Only (UPDATED)
🟡 Updated this yearPreview
🔍 Analysis
- 👍 0.0% endorsement rate
📋 About This Mod
Original description: Smart Combat Events There are fifty total combat events, 32 for attackers and 18 for defenders. They are highly reactive, changing based on the civics of both empires involved, the buildings present on the planet, and even the planet population. For example, genocidal empires attacking a highly militarist nation may find a flood of militia stalling their efforts. Pacifist empires will help refugees; Devouring Swarms will eat them (yes, really). - Large number of unique events with various options and effects - Unique flavor for Gestalt empires wherever appropriate - Both AI and Players can now sack enemy planets, giving a greater incentive to protect your systems This mod is also save game compatible. This contains all 32 offensive and 18 defensive events, with minor tweaks to remove references to elements from the full mod. It is not compatible with the full mod, so please do not run both together. It should, however, be compatible with nearly every other mod in existence. Now here is my description: This mod is an updated version of the mod "Military Enhancements Events Only", from what I tested, the mod should work fine, feel free to report any issues you encounter. LINK TO ORIGINAL MOD: https://steamcommunity.com/sharedfiles/filedetails/?id=3216649680
📊 Mod Details
- Game
- Stellaris Mods
- Author
- 76561199078083999
- Version
- N/A
- Downloads
- 1,149
- Endorsements
- 0
- Category
- Events, Gameplay, Military
- Created
- 3/19/2026
- Updated
- 6/15/2026
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