Unlimited MegaStructures [latest]

⭐ — (0 endorsements) 📥 1,603 downloads 📅 8/21/2023
⚪ Last updated 2024

By 76561198031491679 · Balance, Gameplay

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 6/22/2024 📅 Created: 8/21/2023

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #1 of 32 Balance, Gameplay mods in this game by downloads

📋 About This Mod

Mod Version 1.15, for Stellaris v3.12.5 This mod makes several changes to megastructures, including the ability to build additional copies of them, or to build them in more places. Also adds some additional useful buildings for orbital rings. - Removes the per-country build limit for the megastructures Dyson Sphere, Think Tank, Matter Decompressor, Strategic Coordination Center, Mega Art Installation, Interstellar Assembly, and Mega Shipyard. - Mega Shipyards, Dyson Spheres, and Dyson Swarms can now be built in binary or trinary star systems, like Quantum Catapults. Dyson Spheres and Swarms still cannot be built around a brown dwarf, as these are barely more than glorified gas giants. - Stellaris v3.5.2 reapplied the old restriction of one megastructure per system; this mod removes it. - Dyson Spheres can be built or upgraded in systems with Arc Furnaces, up to the penultimate stage (the final stage would freeze the molten world, so this is still restricted). - Contingency core relic now allows one additional simultaneous megastructure build, since the new primary effect from v3.5.2 is made irrelevant by this mod. - Removed first stage of gateway construction. Total costs added together so it is all paid at once, and built in one stage. - Adjusted influence cost of Hyper Relays to balance at about 1/5 of a gateway (to match the alloys). - Federation allies can now build hyper relays and gateways in each others' territory (like overlords already could for their vassals). - Overlords can now restore/activate gateways in subject territory, in addition to building new ones. - Removed additional influence cost for upgrading orbital rings. - Fleet academy starbase buildings are now buildable in orbital rings. - Orbital rings for machine empires now have an equivalent to the bureaucracy hub to boost unity. - Added a research-focus building for orbital rings. Part of Suzarr's collection of gameplay enhancements, balance tweaks, and bug fixes. All mods in this collection are

Mod Version 1. 15, for Stellaris v3. 12. 5 This mod makes several changes to megastructures, including the ability to build additional copies of them, or to build them in more places. Also adds some additional useful buildings for orbital rings. - Removes the per-country build limit for the megastructures Dyson Sphere, Think Tank, Matter Decompressor, Strategic Coordination Center, Mega Art Installation, Interstellar Assembly, and Mega Shipyard. - Mega Shipyards, Dyson Spheres, and Dyson Swarms can now be built in binary or trinary star systems, like Quantum Catapults. Dyson Spheres and Swarms still cannot be built around a brown dwarf, as these are barely more than glorified gas giants. - Stellaris v3. 5. 2 reapplied the old restriction of one megastructure per system; this mod removes it. - Dyson Spheres can be built or upgraded in systems with Arc Furnaces, up to the penultimate stage (the final stage would freeze the molten world, so this is still restricted). - Contingency core relic now allows one additional simultaneous megastructure build, since the new primary effect from v3. 5. 2 is made irrelevant by this mod. - Removed first stage of gateway construction. Total costs added together so it is all paid at once, and built in one stage. - Adjusted influence cost of Hyper Relays to balance at about 1/5 of a gateway (to match the alloys). - Federation allies can now build hyper relays and gateways in each others' territory (like overlords already could for their vassals). - Overlords can now restore/activate gateways in subject territory, in addition to building new ones. - Removed additional influence cost for upgrading orbital rings. - Fleet academy starbase buildings are now buildable in orbital rings. - Orbital rings for machine empires now have an equivalent to the bureaucracy hub to boost unity. - Added a research-focus building for orbital rings. Part of Suzarr's collection of gameplay enhancements, balance tweaks, and bug fixes. All mods in this collection are

📊 Mod Details

Game
Stellaris Mods
Author
76561198031491679
Version
N/A
Downloads
1,603
Endorsements
0
Category
Balance, Gameplay
Created
8/21/2023
Updated
6/22/2024

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