Tech Tweaks [latest]

⭐ — (0 endorsements) 📥 411 downloads 📅 8/21/2023
⚪ Last updated 2024

By 76561198031491679 · Gameplay, Technologies

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 6/22/2024 📅 Created: 8/21/2023

🔍 Analysis

  • 🏆 #10 of 13 Gameplay, Technologies mods in this game by downloads

📋 About This Mod

Mod Version 1.7, for Stellaris v3.12.5 This mod adjusts AI weights to help increase the likelihood that the AI will select and finish the limited repeatable techs (like fleet command limit) before diving deep into the infinite ones. This also applies to the player's empire when "auto-research" is active. - Modified AI weights for society repeatable techs to favor finishing fleet command limit and other limited techs before the unlimited ones. - Adds a gov't policy to decline any further infinity theses, so it will not show up as an option anymore (for safer late-game auto-research). Part of Suzarr's collection of gameplay enhancements, balance tweaks, and bug fixes. All mods in this collection are designed with modularity in mind, so you can pick and choose to use the components you like, and ignore the ones you don't. None of these mods depend on one another, compatibility with each other is guaranteed, and load order within the collection does not matter. Finishing an old save on a Stellaris rollback version? Check out my (Archive) for older versions that might be compatible.

Mod Version 1. 7, for Stellaris v3. 12. 5 This mod adjusts AI weights to help increase the likelihood that the AI will select and finish the limited repeatable techs (like fleet command limit) before diving deep into the infinite ones. This also applies to the player's empire when "auto-research" is active. - Modified AI weights for society repeatable techs to favor finishing fleet command limit and other limited techs before the unlimited ones. - Adds a gov't policy to decline any further infinity theses, so it will not show up as an option anymore (for safer late-game auto-research). Part of Suzarr's collection of gameplay enhancements, balance tweaks, and bug fixes. All mods in this collection are designed with modularity in mind, so you can pick and choose to use the components you like, and ignore the ones you don't. None of these mods depend on one another, compatibility with each other is guaranteed, and load order within the collection does not matter. Finishing an old save on a Stellaris rollback version? Check out my (Archive) for older versions that might be compatible.

📊 Mod Details

Game
Stellaris Mods
Author
76561198031491679
Version
N/A
Downloads
411
Endorsements
0
Category
Gameplay, Technologies
Created
8/21/2023
Updated
6/22/2024

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