Leisure Districts for People of Culture

⭐ — (0 endorsements) 📥 250 downloads 📅 1/11/2023
⚪ Last updated 2023

By 76561198040838605 · Balance, Buildings, Economy

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 5/10/2023 📅 Created: 1/11/2023

🔍 Analysis

  • 🏆 #4 of 5 Balance, Buildings, Economy mods in this game by downloads

📋 About This Mod

Overview Celebrate your empire's culture again by constructing Leisure Districts on habitats and Leisure Arcologies on ecumenopoleis! Habitat Leisure Districts once again provide 2 Entertainer jobs and a Culture Worker job and ecumenopolis Leisure Arcologies once again provide 3 Entertainer jobs and 3 Culture Worker jobs. With the introduction of ethic-specific Culture Worker bonuses in Stellaris version 3. 5 "Fornax," the job again has a unique identity beyond "society researcher." Changes Leisure Districts on habitats again provide +2 Entertainer jobs and +1 Culture Worker job and Leisure Arcologies on ecumenopoleis provide +3 Entertainer jobs and +3 Culture Worker jobs. Compatibility The Leisure District district_hab_cultural and the Leisure Arcology district_arcology_leisure are overridden in order to reintroduce Culture Workers. This mod has built-in compatibility with Planetary Diversity. Built for Stellaris version 3. 8 "Gemini." Not compatible with achievements. When to Install This mod can be safely added or removed after the game has started. It only replaces default game objects, but may cause unemployment when removed. Back up your savegame before trying to remove a mod, even this one. Recommended Companion Mods Buildings: Betharian Power Plant and Alien Zoo - Enhanced adds Culture Workers back to the Alien Zoo - for people of culture, like you! More Standard Districts recognizes when this mod is active and also adjusts its planetary Leisure Districts to support 1 Entertainer job and 1 Culture Worker job Known Issues Overriding a district causes the game to log errors noting the overrides. Expect to see two lines in the error.log file like these: : Object with key: district_arcology_leisure already exists, using the one at file: common/districts/11_district_leisure_cultural_arcology_district_overrides.txt line: 1 : Object with key: district_hab_cultural already exists, us

📊 Mod Details

Game
Stellaris Mods
Author
76561198040838605
Version
N/A
Downloads
250
Endorsements
0
Category
Balance, Buildings, Economy
Created
1/11/2023
Updated
5/10/2023

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