Extra Envoys
⚪ Last updated 2021Preview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #2 of 5 Balance, Diplomacy, Gameplay mods in this game by downloads
📋 About This Mod
This mod should work until Paradox completely removes and replaces the Envoy or Policy system with something new. If adding to an existing save you'll need to let the game run unpaused for a bit before the policies get updated. If you've tried with no other mods installed and it doesn't work let me know. Increases the number of available envoys by 1-3 via a policy, no downsides for using or not using the extra envoys. Created for a friend due to their frustration at the lack of starting envoys compared to the uses for them early game. The extra envoys here are completely free so it's not balanced, especially since the AI probably won't get them. If you want something more balanced and naturally integrated into the game check out Tactical Envoy Agency. Now defaults to no extra envoys and can be toggled. The AI shouldn't use it currently, not sure if they I should make them use it or not. I have no idea what will happen if you remove the mod or switch back to vanilla envoys mid-game but adding it shouldn't cause any problems. (If you do remove it I recommend at least disabling the extras by setting back to vanilla first.) Now in it's own file with proper english loc! Should be compatible with just about anything. If something breaks please check without other mods enabled as this mod touches basically nothing.
📊 Mod Details
- Game
- Stellaris Mods
- Author
- 76561198009308727
- Version
- N/A
- Downloads
- 804
- Endorsements
- 0
- Category
- Balance, Diplomacy, Gameplay
- Created
- 4/17/2021
- Updated
- 6/2/2021
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