Galactic Police Civic

⭐ — (0 endorsements) 📥 259 downloads 📅 6/8/2020
⚪ Last updated 2020

By 76561198297959599 · Gameplay, Utilities

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 6/14/2020 📅 Created: 6/8/2020

🔍 Analysis

  • 🏆 #17 of 19 Gameplay, Utilities mods in this game by downloads

📋 About This Mod

This mod adds a new Civic to be played with. All contents of this mod have nothing to do with any country, group, or individual that exists in reality. UPDATE: since this war goal is really so funny to play with, another war goal of exactly same effects is now open to all empires that have finished the Supremacy tradition tree and unlocked at least 3 Ascension Perks. Galactic Police can't use it, though. Features Civic: Galactic Police Requirements: Fanatic Egalitarian Xenophile Beacon of Liberty × Shared Burden Enables "Mass Destructive Weapons" casus belli You claim that the target has some sort of Mass Destructive Weapons while they may actually don't. You can use this war goal anytime against any empire. If this war goal is enforced, all enemies will be torn down into political shards. Each colonized system an enemy owned will become an independent empire and each system that can't become independent will be annexed by the nearest shard, or the nearest war winner if no shard empires were created this way. The same is true for the fully occupied systems by your side if the war ends in a tie. Each shard empire will have random ethics, civics and authority but they will at least be either Egalitarian, Fanatic Egalitarian, or Xenophile. They have no fleets or armies and each have a -1000 opinion towards each other as well as towards the original empire they were separated from if it still exists. They have all technologies the original empire had, but not the traditions or ascension perks, instead they receive a bulk of unity of 5000 if early game, 25000 if mid game, or 125000 if late game. Hive Mind empires can be separated. The shards will still be Hive Minds. Each of them has a 50% chance to become a Devouring Swarm. Machine Intelligence empires can be separated. The shards will become Machine Intelligence empires each with a new Machine species. A shard will always become Driven Assimilator if more than half of their Pops are biological and it may become

📊 Mod Details

Game
Stellaris Mods
Author
76561198297959599
Version
N/A
Downloads
259
Endorsements
0
Category
Gameplay, Utilities
Created
6/8/2020
Updated
6/14/2020

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