Wild Space [2.8]
⚪ Last updated 2021Preview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #26 of 46 Galaxy Generation mods in this game by downloads
📋 About This Mod
2.8 version. Updated version available below. tldr; adds uncolonisable space to make the galaxy feel bigger and allow more movement and exploration. New sub-mods added to either revert hyperlanes to revert to Vanilla graphics or to make hyperlanes slightly more visible . I use the latter. Updated Sensor rework (Nebulae, Wild Space and Wormholes block sensors. Late game techs to counteract this). Tweaks to hyperlane graphics, which should now be more visible in the Core. Changes to Wild Space graphics to increase variety and reduce luminosity. Incorporate Bigger Galaxies Tweaks to galaxy generation Fully integrated compatibility with Gigastructures galactic core Added Mod Menu on game start Integrated Nicer Nebulae mod & general graphical tweaks Black Holes & other "exotic" stars in Core Wild Space Wormholes linking core wild space to other patches around the map. Summary The purpose of this mod is to make galactic geography matter. It currently does three things: adds “wild space” systems that cannot be colonised, which fill most nebulae and the galactic core; adds differential hyperlane density between "wild" and "normal" space; links areas of wild space to the core via wormhole; and adds new galaxy maps that dramatically increases the proportion of systems that are within a nebula. By doing so it prevents the entire map from being locked down by empire borders by the end of the early game, increasing manoeuvrability and extending the exploration phase of the game. It also reduces the number of habitable planets and should increase performance (whilst not changing the density of planets as determined by standard settings). Vanilla friendly and should be compatible all mods that don’t effect galaxy generation. Real Space 3.6 and Gigastructures compatibility is built in. Details, quibbles and caveats below. Wild Space mods For a full description of the various submods see pinned description. Patches & Suggested Mods Very highly recommended Slightly More Celestial Obj
2. 8 version. Updated version available below. tldr; adds uncolonisable space to make the galaxy feel bigger and allow more movement and exploration. New sub-mods added to either revert hyperlanes to revert to Vanilla graphics or to make hyperlanes slightly more visible . I use the latter. Updated Sensor rework (Nebulae, Wild Space and Wormholes block sensors. Late game techs to counteract this). Tweaks to hyperlane graphics, which should now be more visible in the Core. Changes to Wild Space graphics to increase variety and reduce luminosity. Incorporate Bigger Galaxies Tweaks to galaxy generation Fully integrated compatibility with Gigastructures galactic core Added Mod Menu on game start Integrated Nicer Nebulae mod & general graphical tweaks Black Holes & other "exotic" stars in Core Wild Space Wormholes linking core wild space to other patches around the map. Summary The purpose of this mod is to make galactic geography matter. It currently does three things: adds “wild space” systems that cannot be colonised, which fill most nebulae and the galactic core; adds differential hyperlane density between "wild" and "normal" space; links areas of wild space to the core via wormhole; and adds new galaxy maps that dramatically increases the proportion of systems that are within a nebula. By doing so it prevents the entire map from being locked down by empire borders by the end of the early game, increasing manoeuvrability and extending the exploration phase of the game. It also reduces the number of habitable planets and should increase performance (whilst not changing the density of planets as determined by standard settings). Vanilla friendly and should be compatible all mods that don’t effect galaxy generation. Real Space 3. 6 and Gigastructures compatibility is built in. Details, quibbles and caveats below. Wild Space mods For a full description of the various submods see pinned description. Patches & Suggested Mods Very highly recommended Slightly More Celestial Obj
📊 Mod Details
- Game
- Stellaris Mods
- Author
- 76561198050418123
- Version
- N/A
- Downloads
- 4,627
- Endorsements
- 0
- Category
- Galaxy Generation
- Created
- 5/29/2020
- Updated
- 1/3/2021
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