Building Cap Removal 2.6+ [LEGACY]
⚪ Last updated 2020Preview
🔍 Analysis
- 🏆 #8 of 9 Balance, Buildings mods in this game by downloads
📋 About This Mod
This version of the mod is now unsupported/out of date/obsolete. Upgrade to the new version here: https://steamcommunity.com/sharedfiles/filedetails/?id=2898810762 This mod removes the 1 per planet limit on 6 buildings, allowing you to fill a planet with these buildings. As a rule, these tweaks are made to allow specific civcs/authorities/ascenscion perks to get the most out of their unique buildings. After all, why wouldn't a hive have multiple spawning pools? Buildings changed: Noble Estates Cloning Labs Spawning pools Gene Clinics Machine assembly plants Robot assembly plants This mod is compatible with other mods that DO NOT change the above buildings. If another mod does change those buildings, then one of the will overwrite the other, and either building cap or the other mod will not work.
📊 Mod Details
- Game
- Stellaris Mods
- Author
- 76561198125834263
- Version
- N/A
- Downloads
- 429
- Endorsements
- 0
- Category
- Balance, Buildings
- Created
- 3/17/2020
- Updated
- 10/10/2020
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Visit the official mod page for specific installation instructions for this mod.
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