Photosynthesis

⭐ — (0 endorsements) 📥 1,537 downloads 📅 11/1/2019
⚪ Last updated 2020

By 76561198030285479 · Gameplay

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 4/22/2020 📅 Created: 11/1/2019

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #90 of 102 Gameplay mods in this game by downloads

📋 About This Mod

Check out an updated and expanded Plantoids mod by Mute: Stellaris Plantoids Extended It includes ideas from this mod and is up to date! New Mechanics for Plantoids With the introduction of Lithoids and their fancy trait to make them consume minerals, It is clear that Plantoids deserve some love. Now the Plantoid trait is automatically applied to all Plantoid pops, which makes them both consumer energy instead of food, and produce energy instead of food from farms. (As clearly, Plantoid farmers are simply pops wandering out into fields to sun themselves.) This will make them play more like a regular empire than Lithoids, as they can still use all district types, and dont recieve a modifiers to habitability or growth speed. In addition, they gain access to additional traits, Lush which replaces Agrarian and improves the energy output of Plantoid Farmers, and Carnivorous Plant which lets you live out your Little Shop of Horrors dreams in Stellaris. Carnivorous Plantoids With this trait, your pops will consume half energy, and half food. However, thanks to the fact that Plantoid farmers produce energy instead of food, they have no natural way of feeding themselves. In fact, Carnivorous plants have developed a taste for Pops, and they need a source of livestock, be that a syncretic species, an unfortunate neighbor, or a gullible migrant. If Carnivorous plants do not have a source of livestock on the planet they live, the will either begin to starve, or eat other pops at random. However, they will start out with a randomly generated subspecies with the new livestock trait. These livestock can only be employed as livestock on farms, but they will produce food and satiate Carnivorous plantoids. Carnivorous Hive minds will also have livestock pops, the livestock trait allows them to coexist with a hive even without the hivemind trait. Oddly, on game start hive livestock will be show to be being purged, however, this will fix itself as soon as you unpause. Livestock are set

📊 Mod Details

Game
Stellaris Mods
Author
76561198030285479
Version
N/A
Downloads
1,537
Endorsements
0
Category
Gameplay
Created
11/1/2019
Updated
4/22/2020

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