Ecofuturistic Cityscape
⚪ Last updated 2019Preview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #2 of 5 Buildings, Graphics mods in this game by downloads
📋 About This Mod
Confirmed to work perfectly fine for v.2.7.2! It only says "outdated" in the launcher because the mod was created for an earlier version, however as far as I know there are NO BUGS. Do let me know if there are any. Unfortunately, updating mods made with the old Stellaris launcher is not possible as far as I know and I would have to upload the mod again, however seeing as nothing is broken this is unnecessary. Ecofuturistic Cityscape I always thought the cities in Stellaris looked a little bit too "sterile" or pure-concrete. Personally, I was always a fan of green-city concepts, where cities have large amounts of foilage and such to make them more pleasant, make the air cleaner, less noise pollution etc. So I added some green. Based on the "militarist" cityscape from AlphaAsh's CityScapes (2.0/2.1). Plenty of cityscapes there. Check it out. Includes "devastated" graphics so that when planets get bombed the cities should properly show up as damaged and smoking alike the vanilla cities. Now also with "City Planet" textures so you can have whole Ecumenopolis worlds with lush green cities! Currently the blue parts will display as lights (glowing) rather than as rivers as originally intended. But maybe you will prefer it that way. Special thanks to Mario0244 for providing the Ecumenopolis planetary_entities.asset required for the textures to show properly!
Confirmed to work perfectly fine for v. 2. 7. 2! It only says "outdated" in the launcher because the mod was created for an earlier version, however as far as I know there are NO BUGS. Do let me know if there are any. Unfortunately, updating mods made with the old Stellaris launcher is not possible as far as I know and I would have to upload the mod again, however seeing as nothing is broken this is unnecessary. Ecofuturistic Cityscape I always thought the cities in Stellaris looked a little bit too "sterile" or pure-concrete. Personally, I was always a fan of green-city concepts, where cities have large amounts of foilage and such to make them more pleasant, make the air cleaner, less noise pollution etc. So I added some green. Based on the "militarist" cityscape from AlphaAsh's CityScapes (2. 0/2. 1). Plenty of cityscapes there. Check it out. Includes "devastated" graphics so that when planets get bombed the cities should properly show up as damaged and smoking alike the vanilla cities. Now also with "City Planet" textures so you can have whole Ecumenopolis worlds with lush green cities! Currently the blue parts will display as lights (glowing) rather than as rivers as originally intended. But maybe you will prefer it that way. Special thanks to Mario0244 for providing the Ecumenopolis planetary_entities.asset required for the textures to show properly!
📊 Mod Details
- Game
- Stellaris Mods
- Author
- 76561198013308102
- Version
- N/A
- Downloads
- 1,575
- Endorsements
- 0
- Category
- Buildings, Graphics
- Created
- 7/31/2019
- Updated
- 8/13/2019
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