!! CGM:Buildings - More Civics in Ethics and Civics Rebuild compatibility patch
⚪ Last updated 2018Preview
📋 About This Mod
This is a compatibility patch between Core Game Mechanics: Buildings and my mod More Civics in Ethics and Civics Rebuild. ***This patch is NOT compatible with my new mod More Civics in Ethics and Civics Rebuild - No Traditions. This only works with the tradition version called More Civics in Ethics and Civics Rebuild. Please do not use this mod with my new mod. The mod for the traditionless version of More Civics in Ethics and Civics Rebuild can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=1422424503 ***This patch has been updated using ExNihil's compatibility patch for Petruxa's original Ethic and Civics Rebuild mod as a base. So the weights and scripting AI for the CGM: Buildings mod have been applied to allow his AI building tweaks to work with the my mod. He was kind enough to allow me to do this so my mod, based on Petruxa's mod, can work fully with the CGM: Buildings mod. Core Game Mechanics: Buildings by ExNihil, Dumuzii, and Gratak https://steamcommunity.com/sharedfiles/filedetails/?id=1365485813 More Civics in Ethics and Civics Rebuild by NewAgeKid52 https://steamcommunity.com/sharedfiles/filedetails/?id=1329351538 This patch allows the buildings that are from my mod, which is based off of Petruxa's Ethics and Civics Rebuild mod, to be built by the advanced building AI from the Core Game Mechanics: Buildings mod. So you will see buildings from this spin-off of Petruxa's mod such as Thermal Boreholes and Luxury Resorts being built by the AI when all the requirements are met. It also allows some of the civics which I made for this mod such as Distributism to affect the cost of constructing certain buildings both the new ones added by CGM: Buildings and vanilla ones. I had to make some changes to my civics that will slightly differ from my original More Civics mod due to there being a new building tag for certain resource buildings, rather than the vanilla building tags for mining networks and hydroponic farms. This mod overwrite
📊 Mod Details
- Game
- Stellaris Mods
- Author
- 76561198091304279
- Version
- N/A
- Downloads
- 100
- Endorsements
- 0
- Category
- Balance, Buildings, Gameplay, Overhaul
- Created
- 4/26/2018
- Updated
- 12/4/2018
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