!Core Game Mechanics: Buildings

⭐ — (0 endorsements) 📥 5,498 downloads 📅 4/19/2018
⚪ Last updated 2018

By 76561198060995354 · Balance

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 7/24/2018 📅 Created: 4/19/2018

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #43 of 72 Balance mods in this game by downloads

📋 About This Mod

Updated to v2.1.* of Stellaris Script Based AI Enhancement and Autobuild This mod includes the first true script-based enhancement solution for Stellaris. The mod contains a highly sophisticated AI enhancement engine that comes on top the vanilla AI weight system. As a result, the AI in this mod is significantly better at construction buildings and developing planets, as well as Starbases. The mod also includes a unique autobuild engine - which the player can configure on a per planet basis. IMPORTANT: Please read the pinned discussion for more details on this and compatibility. Recommended Mods We highly recommend running this mod alongside: CGM: Planets Enhanced - adds a huge amount of optional content and advanced galaxy configuration. EUTAB: Adding great ethic unique buildings and technologies from Dumuzii - who also did a lot of the great sprites of this mod. OR the EUTAB: Vanilla Replacement mod - which makes vanilla look as great as this mod. Mod Content 1. Integral autobuild functions - using a unique engine for this mod! 2. A deep overhaul of the vanilla building content, but this is a completely optional feature: You can turn this on/off using a mod menu. That is, you can choose to play with the vanilla buildings and vanilla building stats, or to play with overhauled building stats. 3. A complete rework of the vanilla resource buildings. Again, this is an optional feature – you can choose to play with the vanilla buildings, or to play with the reworked resource buildings. All in all, the mod adds 25 new buildings to the game, with 25 new unique icons. You can see the images above. 4. Direct build of high tier buildings (you can directly build mining network 3 for example instead of upgrading from 1). But again, this is an optional feature – you can turn it off at your discretion. 5. A menu that allows you to configure building costs and building speed. Again – an optional feature, you don’t have to use it, but if you do want some or all buildings to cost m

Updated to v2. 1.* of Stellaris Script Based AI Enhancement and Autobuild This mod includes the first true script-based enhancement solution for Stellaris. The mod contains a highly sophisticated AI enhancement engine that comes on top the vanilla AI weight system. As a result, the AI in this mod is significantly better at construction buildings and developing planets, as well as Starbases. The mod also includes a unique autobuild engine - which the player can configure on a per planet basis. IMPORTANT: Please read the pinned discussion for more details on this and compatibility. Recommended Mods We highly recommend running this mod alongside: CGM: Planets Enhanced - adds a huge amount of optional content and advanced galaxy configuration. EUTAB: Adding great ethic unique buildings and technologies from Dumuzii - who also did a lot of the great sprites of this mod. OR the EUTAB: Vanilla Replacement mod - which makes vanilla look as great as this mod. Mod Content 1. Integral autobuild functions - using a unique engine for this mod! 2. A deep overhaul of the vanilla building content, but this is a completely optional feature: You can turn this on/off using a mod menu. That is, you can choose to play with the vanilla buildings and vanilla building stats, or to play with overhauled building stats. 3. A complete rework of the vanilla resource buildings. Again, this is an optional feature – you can choose to play with the vanilla buildings, or to play with the reworked resource buildings. All in all, the mod adds 25 new buildings to the game, with 25 new unique icons. You can see the images above. 4. Direct build of high tier buildings (you can directly build mining network 3 for example instead of upgrading from 1). But again, this is an optional feature – you can turn it off at your discretion. 5. A menu that allows you to configure building costs and building speed. Again – an optional feature, you don’t have to use it, but if you do want some or all buildings to cost m

📊 Mod Details

Game
Stellaris Mods
Author
76561198060995354
Version
N/A
Downloads
5,498
Endorsements
0
Category
Balance
Created
4/19/2018
Updated
7/24/2018

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