More Interesting Spaceport Modules (1.9 legacy)

⭐ — (0 endorsements) 📥 5,213 downloads 📅 9/27/2017
⚪ Last updated 2018

By 76561198006725477 · Balance, Buildings, Gameplay, Technologies

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 1/25/2018 📅 Created: 9/27/2017

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

This mod makes spaceports a bit more interesting. It’s a scaled-down version of a bigger spaceports and forts mod I made, taking all of the new spaceport modules I made for it and a few other bits, but not taking bits which hurt compatibility or might not be what some people want to play. As such, it should be compatible with everything, including AlphaMod+ (I have built in compatibility so higher level spaceports are scaled as mine are). It would presumably also work with other spaceport module mods, but I can’t promise there won’t be overlap (multiple modules doing the same thing). It does the following: -Adds 9 new buildable spaceport modules (along with technologies to unlock them). -Rebalances existing ones, often making them more impactful but more expensive (as one can only have six of them, but 25 buildings on the planets). -Creates a new weighting system to help the AI build the right modules at the right time (so defensive ones near borders with hostile empires, resource-producing ones when they lack that resource, mind control lasers when there is unrest on the planet, engineering bays when they have free spaceport slots, etc). Also generally upped the weights in the hope that the AI will be more likely to build them (Glavius claims so). -Buffs spaceports a bit (they should be maybe double as strong as in Vanilla or a little bit more, though only from spaceport level 3 onwards), as some elements of the mod are based on spaceports being strong – otherwise defensive spaceport modules are worthless, and you don’t want to invest that much money in something that you can’t stop being destroyed. -Capital worlds’ spaceports get a special buff via a special spaceport module that is scripted to be spawned in them. It gives a bonus scaled by whether you have unlocked the other spaceport defence modules. -Adds an ascension perk for spaceport fanatics: Orbital Engineering – gives you the basic spaceport module technologies (except for orbital hydroponics and solar pa

📊 Mod Details

Game
Stellaris Mods
Author
76561198006725477
Version
N/A
Downloads
5,213
Endorsements
0
Category
Balance, Buildings, Gameplay, Technologies
Created
9/27/2017
Updated
1/25/2018

🔧 How to Install Stellaris Mods

Subscribe on Steam Workshop. Mods auto-download and install. Launch the game to activate.

📖 Full step-by-step install guide for Stellaris →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Stellaris commands, item IDs, and more.

Keep browsing — more Stellaris mods await

📋 All Stellaris Mods 🏆 Top 25 📂 More Balance, Buildings, Gameplay, Technologies 👤 More by 76561198006725477 🔎 Similar Mods 🌐 Best Balance, Buildings, Gameplay, Technologies (All Games) 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods