More Interesting Spaceport Modules (1.9 legacy)
⚪ Last updated 2018Preview
🔍 Analysis
- 👍 0.0% endorsement rate
📋 About This Mod
This mod makes spaceports a bit more interesting. It’s a scaled-down version of a bigger spaceports and forts mod I made, taking all of the new spaceport modules I made for it and a few other bits, but not taking bits which hurt compatibility or might not be what some people want to play. As such, it should be compatible with everything, including AlphaMod+ (I have built in compatibility so higher level spaceports are scaled as mine are). It would presumably also work with other spaceport module mods, but I can’t promise there won’t be overlap (multiple modules doing the same thing). It does the following: -Adds 9 new buildable spaceport modules (along with technologies to unlock them). -Rebalances existing ones, often making them more impactful but more expensive (as one can only have six of them, but 25 buildings on the planets). -Creates a new weighting system to help the AI build the right modules at the right time (so defensive ones near borders with hostile empires, resource-producing ones when they lack that resource, mind control lasers when there is unrest on the planet, engineering bays when they have free spaceport slots, etc). Also generally upped the weights in the hope that the AI will be more likely to build them (Glavius claims so). -Buffs spaceports a bit (they should be maybe double as strong as in Vanilla or a little bit more, though only from spaceport level 3 onwards), as some elements of the mod are based on spaceports being strong – otherwise defensive spaceport modules are worthless, and you don’t want to invest that much money in something that you can’t stop being destroyed. -Capital worlds’ spaceports get a special buff via a special spaceport module that is scripted to be spawned in them. It gives a bonus scaled by whether you have unlocked the other spaceport defence modules. -Adds an ascension perk for spaceport fanatics: Orbital Engineering – gives you the basic spaceport module technologies (except for orbital hydroponics and solar pa
📊 Mod Details
- Game
- Stellaris Mods
- Author
- 76561198006725477
- Version
- N/A
- Downloads
- 5,213
- Endorsements
- 0
- Category
- Balance, Buildings, Gameplay, Technologies
- Created
- 9/27/2017
- Updated
- 1/25/2018
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