Guilli's Planet Modifiers for 1.9

⭐ — (0 endorsements) 📥 317 downloads 📅 8/28/2017
⚪ Last updated 2018

By 76561197973832235 · Gameplay

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 2/23/2018 📅 Created: 8/28/2017

🔍 Analysis

  • 🏆 #105 of 137 Gameplay mods in this game by downloads

📋 About This Mod

Guilli's Planet Modifiers For version 1.9 of the game. Compatible with all DLC. DLCs not required. Compatible with virtually all mods. What does this mod do? This mod adds 180+ new planet modifiers as well as increase the maximum planet modifier amount to 4. Adds new tile blockers and new armies. Tons of mini events around the modifiers. It also makes planet modifiers a bit stronger so planets become a true strategic choice to have! Furthermore, terraforming planets will remove bad modifiers and has a chance to give a good modifier or two!. It also adds planet modifiers to Barren worlds, Frozen worlds, Molten worlds, Toxic worlds and Gas Giants so terraforming mods can make full use out of these planets! Some modifiers will spawn tile blockers unique to those modifiers and some of them might require a tech to get rid of them. And so much more, see list below! In Short: 180+ new Planet modifiers with unique icons. 16 new planet tile blockers that show up with some of the new modifiers. Some techs to remove the tile blockers. 3 new armies based on modifiers. Can only be built on planets with those modifiers. 5 new exploration events. Surveying celestial object has a chance of discovering a modifier + resources. 33 new "discovery!" events. Small event telling you discovered something interesting! 40+ new colony events. There's a chance of a special event when owning a planet with a new planet modifier. Planet modifiers appear more frequently and in larger numbers. Up to 3 (rarely 4+) planet modifiers per planet. Planet modifiers can be strong and provide a strategic choice when it comes to planets. Secret and rare precursor planet modifiers. 3 New planet modifier borders! (grey, blue, purple) Planet modifiers also appear on Barren, Frozen, Toxic and Molten worlds and Gas Giants. As well as asteroids, suns, and other celestial bodies. Terraforming cleans up planet modifiers and has a chance to roll new good ones (see below for details) Ringworlds and Habitats have a cha

Guilli's Planet Modifiers For version 1. 9 of the game. Compatible with all DLC. DLCs not required. Compatible with virtually all mods. What does this mod do? This mod adds 180+ new planet modifiers as well as increase the maximum planet modifier amount to 4. Adds new tile blockers and new armies. Tons of mini events around the modifiers. It also makes planet modifiers a bit stronger so planets become a true strategic choice to have! Furthermore, terraforming planets will remove bad modifiers and has a chance to give a good modifier or two!. It also adds planet modifiers to Barren worlds, Frozen worlds, Molten worlds, Toxic worlds and Gas Giants so terraforming mods can make full use out of these planets! Some modifiers will spawn tile blockers unique to those modifiers and some of them might require a tech to get rid of them. And so much more, see list below! In Short: 180+ new Planet modifiers with unique icons. 16 new planet tile blockers that show up with some of the new modifiers. Some techs to remove the tile blockers. 3 new armies based on modifiers. Can only be built on planets with those modifiers. 5 new exploration events. Surveying celestial object has a chance of discovering a modifier + resources. 33 new "discovery!" events. Small event telling you discovered something interesting! 40+ new colony events. There's a chance of a special event when owning a planet with a new planet modifier. Planet modifiers appear more frequently and in larger numbers. Up to 3 (rarely 4+) planet modifiers per planet. Planet modifiers can be strong and provide a strategic choice when it comes to planets. Secret and rare precursor planet modifiers. 3 New planet modifier borders! (grey, blue, purple) Planet modifiers also appear on Barren, Frozen, Toxic and Molten worlds and Gas Giants. As well as asteroids, suns, and other celestial bodies. Terraforming cleans up planet modifiers and has a chance to roll new good ones (see below for details) Ringworlds and Habitats have a cha

📊 Mod Details

Game
Stellaris Mods
Author
76561197973832235
Version
N/A
Downloads
317
Endorsements
0
Category
Gameplay
Created
8/28/2017
Updated
2/23/2018

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