Incremental Hyperlanes
🟠 Updated over a year agoPreview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #4 of 137 Gameplay mods in this game by downloads
📋 About This Mod
A majority of hyperlanes are removed at game start, and will slowly fill back in. Outposts will reveal connections to owned systems, and upgraded starbases will randomly discover more distant connections. There is a small random chance that science ships will discover connections when surveying systems. By default, one quasi-random upgraded starbase in every normal empire finds 1 quasi-random hyperlane connection every 5 years. This interval scales with your mid-game start year in galaxy settings: 2225-2300: 5 2325-2400: 10 2425-2500: 15 2525-2600: 20 Additional hyperlanes are revealed at intervals, also scaling off galaxy settings: medium galaxy: +1 per normal empire every 25 years large galaxy: 20 years huge galaxy: 15 years hyperlane density > 2: 15 years The new script for revealing hyperlanes should prioritize pushing outwards and connecting to neighbors. Exploration is slowed, but (hopefully) not stopped dead, as was sometimes happening. Originally part of my Expensive Expansion mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3543751625
📊 Mod Details
- Game
- Stellaris Mods
- Author
- 76561198007705501
- Version
- N/A
- Downloads
- 1,915
- Endorsements
- 0
- Category
- Gameplay
- Created
- 8/17/2025
- Updated
- 8/21/2025
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