Xeno Master
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 0.7% endorsement rate
- 🏆 #19 of 73 Companions mods in this game by downloads
📋 About This Mod
Have you ever found it disappointing with the lack of any creature/animal companions in the game? Tired of having to reanimate or "mind control" creatures all the time? Annoyed that you cannot roleplay as a Xenoweapons specialist?
Xeno Master is here to take care of that.
Xeno Master is a rather different creature companion mod that provides you a way to tame the various different faunas/creatures within the Settled Systems. Your captured alien pets will behave more like real companions rather then being mind controlled or reanimated drones.
Xeno Master allows you to capture creatures through the use of an item called the Creature Cooperation Device (or C. C. D. for short) and manage them with a portable computer called the Xenobox.
- The C. C. D. is your main method of capturing creatures. They are thrown similar to that of Impact grenades, except with a few major key differences. The CCD does not deal any meaningful damage, instead when the CCD gets a direct hit on any creature, it will attempt to contain them into the Xenobox. The CCD follows a catch formula that will be listed later here.
- The Xeno P. R. O. D.! An alternative main method and more "traditional" style of capturing creatures! Can also serve as an EM melee weapon! Capturing creatures this way uses prod taming batteries, which are special misc items.
- Hatch Alien Eggs! An alternative method for capturing creatures! Those Alien Eggs you find randomly in the vanilla game now serve a purpose! Build an Alien Egg Incubator in any of your outposts/ships and then place your alien egg in it to incubate your eggs!
- The Xenobox is your main method of managing your alien pets, this will allow you to send a xeno pet out to accompany you in your travels and behave as a real companion. This also serves as the storage for your pets, you can have up to 400 pets at a time!
- Have a companion not from Xeno Master? No problem! Xeno Master uses its own follower framework which means you can bring a companion (ex: Vasco, Andreja, Barrett, Adoring Fan, etc) and a xeno pet with you! 100% Compatible with The Gang's All Here!
- Caught a beautiful blue creature in a frozen biome? They will have that look everywhere! No more "chameleon" color swapping! Which means you can bring your newly caught blue creature to a Volcanic or Forest biome and they will still keep that look, no matter what.
- Special Xeno pets that have their own "backstory" and a unique way of obtaining them. Each of them having their own special ability granted to you once you have reached max friendship (or affinity) with them.
- Give your pet a unique name from the 600+ different names to choose from!
- Friendship system! Think of it as the affinity system for human companions. Your alien pet will react on how you treat
Xeno Master is a creature companion mod for Starfield that lets you tame various alien fauna across the Settled Systems. Captured pets behave like real companions rather than simple followers. With 394 endorsements and 60,607 downloads, it's a popular choice for players wanting a unique companion experience.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid community backing with 394 endorsements and over 60k downloads.
- Adds a fresh twist to companions by letting you tame alien wildlife.
- Last updated April 2026, so it's actively maintained.
⚠️ Cons
- Description is cut off, so exact taming mechanics and creature list are unclear.
- No mention of compatibility with other companion mods or game updates.
- Requires you to hunt and capture creatures, which may not suit players who prefer instant companions.
For Starfield explorers who want a more immersive companion system by taming alien pets. Skip if you prefer humanoid companions or don't want to spend time capturing creatures.
💡 Beginner Tips
- Check the mod's page for any required dependencies or load order notes before installing.
- If you're using a mod manager, let it handle the installation to avoid conflicts.
- Test the mod in a new save or after disabling other companion mods to ensure compatibility.
📊 Mod Details
- Game
- Starfield Mods
- Author
- Ghostrider231
- Version
- 1.2.77
- Downloads
- 60,607
- Endorsements
- 394
- Category
- Companions
- Created
- 7/4/2024
- Updated
- 4/8/2026
🔗 Required By 1 Mod
These mods list this mod as a dependency.
🔧 How to Install Starfield Mods
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Visit the official mod page for specific installation instructions for this mod.
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