Starfield Frame Generation - Replacing FSR2 with DLSS-G
⚪ Last updated 2023⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 2.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #6 of 297 Visuals mods in this game by downloads
📋 About This Mod
This mod replaces the game's native FSR2 implementation with DLSS along with implementing support for Frame Generation.
A built-in but optional sharpening pass is also provided through Nvidia Image Scaling (NIS).
How to install:
- Download the latest release.
- If you are not using any other mods/mod managers/ASI loaders:
- Extract it into the game directory.
- If you are already using an ASI loader (like SFSE ASI Loader):
- Extract and place FSR2Streamline.asi in the folder your ASI loader loads from.
- Extract and place the 'streamline' folder in the game directory. (next to Starfield.exe)
- Download both the latest DLSS and DLSS Frame Generation DLLs and place them in the 'streamline' folder in the game directory.
Download links to the DLLs are provided below:
DLSS: https://www.techpowerup.com/download/nvidia-dlss-dll/
DLSS Frame Generation: https://www.techpowerup.com/download/nvidia-dlss-3-frame-generation-dll/
- Launch the game.
Also I'd like to give a special shoutout to the two people that tested this mod. I do not personally have a 40-series GPU, and as such them testing it for me and providing feedback made this release possible.
If you already have FSRBridge installed:
- Remove FSRBridge.asi from the game directory.
- (Optional) Remove the upscaler specific DLL (nvngx_dlss.dll/libxess.dll) from the game directory.
- Install this mod as normal, and overwrite all files when asked.
To get to your game directory:
- Right click -> Click on 'Manage' -> Click on 'Files' -> Click on 'Browse...'
- Then go into the 'Starfield' folder, then 'Content' - you should now see 'Starfield.exe'.
- Right click on the game in your library -> 'Manage' -> Click on 'Browse local files...'
- You should now see 'Starfield.exe'.
How to configure:
- Enable FSR2 (which is now replaced by DLSS) in the in-game settings.
- Use the regular in-game settings resolution slider and dynamic resolution option to configure DLSS.
- (Optional, only relevant if using the included sharpness pass) Use the sharpness slider to configure image sharpness.
- You can also adjust motion blur (I recommend halving it), film grain and others to improve image quality.
To further improve image quality, you can change the mip-map bias used by
This mod replaces Starfield's built-in FSR2 with DLSS3 and DLSS-G, enabling frame generation for Nvidia RTX users. It's a popular performance mod with over 7,700 endorsements and 341,000 downloads, last updated in September 2023.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge community trust (7,727 endorsements)
- Massive adoption (341,183 downloads)
- Unlocks frame generation for smoother gameplay on RTX cards
⚠️ Cons
- Requires an Nvidia RTX 40-series GPU for DLSS-G
- Last updated September 2023 — may not support latest game patches
For Starfield players with RTX 40-series GPUs who want higher frame rates via frame generation. Skip if you have an AMD card or older Nvidia GPU.
💡 Beginner Tips
- Ensure your GPU supports DLSS 3 frame generation (RTX 40-series) before installing.
- Check the mod's posts section for any compatibility notes with recent Starfield updates.
- If you use a mod manager, follow the author's instructions for manual installation if needed.
📊 Mod Details
- Game
- Starfield Mods
- Author
- LukeFZ
- Version
- 1.3.0
- Downloads
- 341,183
- Endorsements
- 7,727
- Category
- Visuals
- Created
- 9/5/2023
- Updated
- 9/18/2023
🔧 How to Install Starfield Mods
Download from Nexus.
📖 Full step-by-step install guide for Starfield →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Starfield commands, item IDs, and more.
Keep browsing — more Starfield mods await