Harvest with Scanner
⚪ Last updated 2024⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 1.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #96 of 136 Miscellaneous mods in this game by downloads
📋 About This Mod
What this?
Basically this:
All types of resources vents and seeps can now be harvested with the cutter, while the scanner is turned on. No more tedious turning off scanner, harvest, turning on scanner. You can still harvest seeps and vents by normal activation, but the function is slightly changed, and you get the double amount of resources if you harvest dangerous and toxic vents by hand.
But beware. If you decide to harvest with the Cutter, some of the vents and seeps will occasionally explode!
Immersion and realism is good, aka the idea to not harvest seeps and vents was probably done for difficulty reasons, and increasing the risk of afflictions. But 1. far enough into the game you're immune anyways, and 2. it was one of the major nuisances from the very beginning for me personally, to be constantly forced to close the scanner, harvest, and open the scanner again.
Enough of it already!
How was it done?
Adding the "HarvestTypeMineral" keyword to the section "ActionKeyword" of all seep and vent form type floras.
The changes in 1. 1-1. 2 you can review in the script image and changelog. Basically the changes allow you to harvest like normally again, but get an increased amount of resources if you choose to harvest dangerous vents by hand. Also, if you decide to harvest with Cutter there's an occasional chance to blow the resource up, and all the work was in vain. You can decrease the chance(1/5) of exploding vents and seeps if you have either the Geology or Lasers Perk(1/7), or have both(1/9).
I just made it so the cutter will consider them as "mineral" when you laser beam them.
Will this be expanded?
Maybe. But first let's finish teh holy testing phase of this new find. There's something like a "explosion on harvest" keyword, and if it does what I think it does, I'm going to add some visual fancieness to the process. There's also an empty tab for control of the random amount and other things one can fiddle with.
Version 1. 1 has harvesting by hand reinstalled.
Version 1. 2 has vents and seeps explode if you harvest them with the Cutter.
Are there any issues?[/color
Harvest with Scanner is a small quality-of-life mod for No Man's Sky that lets you harvest vent and seep resources while your scanner is active, saving time by removing the need to switch tools. With 163 endorsements and over 11,000 downloads, it's a niche but appreciated tweak for resource gatherers.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 163 endorsements and over 11k downloads.
- Saves time by letting you harvest without switching tools.
- Simple, focused mod that does exactly what it says.
⚠️ Cons
- Only affects vent and seep resources—doesn't cover other harvestable types.
- Requires the scanner to be active, which may drain its battery faster.
- Last updated in March 2024—may not be compatible with future game patches.
For No Man's Sky players who spend a lot of time mining vents and seeps and want to cut down on tool-switching. Skip if you rarely gather those resources or prefer a more comprehensive harvesting overhaul.
💡 Beginner Tips
- Make sure your scanner is toggled on before attempting to harvest vents or seeps.
- Keep an eye on your scanner's battery—harvesting while scanning may drain it faster.
- Test the mod in a low-risk area first to ensure it works with your current game version.
📊 Mod Details
- Game
- Starfield Mods
- Author
- CrEaToXx
- Version
- 1..2.1
- Downloads
- 11,048
- Endorsements
- 163
- Category
- Miscellaneous
- Created
- 1/11/2024
- Updated
- 3/27/2024
🔧 How to Install Starfield Mods
Download from Nexus.
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Visit the official mod page for specific installation instructions for this mod.
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