Dodge Framework SFSE - Dodge in Starfield

⭐ — (96 endorsements) 📥 33,820 downloads 📌 v1.8 📅 2/28/2026
🟡 Updated this year

By MadAborModding · Gameplay

⬇ Download Mod Source: Nexus Mods 📅 Updated: 8/14/2026 📅 Created: 2/28/2026
⚠️ Install Order · 4 steps
1🛠️ SFSE — Starfield Script Extender Download ↗
2🔧 Community Patch — Starfield Community Patch Download ↗
3📦 Address Library for SFSE Plugins Find it →
4📦 Baka Console EditorIDs Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.3% endorsement rate
  • ✅ Updated 64 days after the latest game patch — actively maintained
  • 🏆 #2 of 205 Gameplay mods in this game by downloads

📋 About This Mod

Mod Overview

This is a dodge framework for Starfield that allows modders to implement dodge mechanics.

(Dodge in GIF is from SFDA - Dodge Animations)

The framework features fully customizable dodge speed and distance, hotkey support, invulnerability frames, and support to trigger animations.

Default Dodge Settings

As animation modding in Starfield is still in its infancy, current options are limited. This mod by default features a 'floaty' dash as the dodge.

Within the FOMOD, you can pick between a long-range dash and a short-distance dodge:

    
  • []Default Dodge Keybind is Left Alt OR Double Tapping the Sprint Key[/]

    []Default cost is 40 Oxygen[/]

    []Controllers are supported.[/]

    Booster-based dodge coming soon (after I fix the landing):

    Customization

    Everything about the dodge can be changed in DodgeFramework.ini

    • []Set the Hotkey Binding[/]

      []Configure console commands triggered at the start and end of a dodge (used for triggering animations)[/]

      []Set the cost of dodging using any actor value (such as Oxygen or Starpower)[/]

      []Adjust invulnerability frame duration[/]

      []Customize dodge speed, duration, and animation speed[/]

      []Optional perk requirement to enable dodging[/]

      []Have a sound play when dodge is triggered[/]

    Installation

    1. Install this mod's requirements:

    • []Address Library for SFSE Plugins[/]

      []Baka Console EditorIDs[/]

    2. Download and install Dodge Framework SFSE using your preferred mod manager

    Acknowledgements 

    Much of the SFSE code was adapted from mods created by MeridianoRus, specifically: Papyrus Ini Manipulator, Slow Time SFSE, Console Command Runner Updated, and Rename Console Command.

    Their work is excellent and was invaluable in the development of this mod.

    My Other Mods

    (Click a mod's image to be taken its page)

🤖 AI-enhanced — based on mod data

Adds a fully customizable dodge framework to Starfield via SFSE. Players get a dash or dodge with adjustable speed, distance, invulnerability frames, and cost (default 40 Oxygen, keybind Left Alt or double-tap sprint). Aimed at combat-focused players and modders wanting to trigger custom animations. Standout: deep INI customization and strong community adoption (96 endorsements, 33,820 downloads).

✨ Key Features

Fully customizable dodge speed, distance, duration, and animation speed via DodgeFramework.ini
Default dodge keybind: Left Alt or double-tapping sprint, with controller support
Configurable dodge cost using any actor value (default 40 Oxygen, can use Starpower)
Adjustable invulnerability frame duration
Optional perk requirement to enable dodging, plus sound on dodge trigger
FOMOD installer offers choice between long-range dash and short-distance dodge

📊 Pros & Cons

✅ Pros

  • Community traction: 96 endorsements and 33,820 downloads shows real usage
  • Deep customization: tweak speed, distance, i-frames, cost, and even bind console commands to dodge start/end
  • Controller support and double-tap sprint make it feel like a native mechanic

⚠️ Cons

  • Default dodge is a 'floaty' dash — feels less polished until animation mods mature
  • Booster-based dodge still 'coming soon', so not all movement styles are available yet
  • Requires two extra mods (Address Library and Baka Console EditorIDs) before it works
🎯 Is This For You?
For Starfield players who find vanilla combat too static and want a fast, customizable dodge without waiting for official support. Ideal for modders who can hook custom animations into the framework. Skip if you want flashy dodge animations out of the box — the default is simple and floaty.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Install Address Library and Baka Console EditorIDs first, then use a mod manager like Vortex or MO2 to avoid file conflicts.
  • Edit DodgeFramework.ini to change the keybind or oxygen cost — start with a lower cost if you dodge often.
  • Try both FOMOD options (long-range dash vs short dodge) to see which suits your playstyle, since the default dash is floaty.

📊 Mod Details

Game
Starfield Mods
Author
MadAborModding
Version
1.8
Downloads
33,820
Endorsements
96
Category
Gameplay
Created
2/28/2026
Updated
8/14/2026

🔧 How to Install Starfield Mods

Download from Nexus.

📖 Full step-by-step install guide for Starfield →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Starfield commands, item IDs, and more.

Keep browsing — more Starfield mods await

📋 All Starfield Mods 🏆 Top 25 📂 More Gameplay 👤 More by MadAborModding 🔎 Similar Mods 🌐 Best Gameplay (All Games) ⚠️ Fix Crashes & Errors 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods