Companion Equipment Extension (ComEx)

⭐ — (9 endorsements) 📥 242 downloads 📌 v1.4.4 📅 2/22/2026
🟡 Updated this year

By Akorkator · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/2/2026 📅 Created: 2/22/2026

🔍 Analysis

  • 🏆 #17 of 30 Gameplay mods in this game by downloads

📋 About This Mod

ComEx overhauls squad mechanics in S.T.A.L.K.E.R. Anomaly. Companions actively use armor for dynamic visual appearance, ballistic protection, and carry weight.

Companion Equipment Extension (ComEx)

Dynamic Visuals and Modpack Compatibility:

Equipping a companion with armor dynamically changes their appearance to match the suit. Instead of relying on hardcoded paths, the mod reads visual data directly from your installed system files. This guarantees out-of-the-box compatibility with heavily modded setups, including GAMMA, Escape From Pripyat, and custom HD Model packs. Unique story characters are handled safely to prevent engine crashes (can be turned on/off in the mcm), and visual states are saved to metadata, preventing NPCs from resetting their appearance after reloading a save.

Note:  All systems listed below are toggleable via the MCM menu.

Integrated Survival and Degradation:

Armor isn't indestructible. As companions take damage from mutants or enemy fire, their equipped suits degrade. Lower condition means reduced protection, eventually leading to increased damage taken by the NPC. You can monitor your squad's status in the field by looking at a companion and pressing the designated status key (Default: K). This brings up a detailed PDA interface showing their health, equipped gear, protection class, and active artifacts.

Field Maintenance System:

If a companion's armor is damaged, you can repair it on the fly. By double-tapping the status key, you authorize a repair deduction from your personal funds. The cost scales dynamically based on the damage severity and the tier of the armor, making exoskeleton maintenance significantly more expensive than repairing a basic jacket.

Advanced Payload and Artifact Logic:

Heavy armor provides utility. Companions natively inherit the extra inventory weight stats of their equipped suits. They can also utilize artifacts up to the slot limit dictated by their currently equipped armor. Artifacts provide their standard benefits to the NPC (based on their efficiency), including carrying capacity bonuses, continuous health regeneration, and bleeding control.

Faction Rules and Immersion:

When equipping new gear, companions will react with faction-specific dialogue lines in the message feed based on their background (e.g., Freedom members sound more laid-back, while Mercenaries maintain a strictly professional tone). Furthermore, an optional strict mode can be enabled to maintain lore accuracy, preventing companions from wearing armor belonging to rival factions.

Extensive Customization:

Every major aspect of this mod can be tailored to your preferred difficulty through the Mod Configuration Menu (MCM). You can toggle degradation, adjust base repair costs, disable specific armor classes like Exoskeletons or Scientific suits, or turn off the carry weight overrides entirely to ensure compatibility with other inventory mods.

📊 Mod Details

Game
Stalker Anomaly Mods
Author
Akorkator
Version
1.4.4
Downloads
242
Endorsements
9
Category
Gameplay
Created
2/22/2026
Updated
7/2/2026

🔧 How to Install STALKER Anomaly Mods

Download from the official mod page and follow its install instructions. Use a mod manager where supported.

📖 Full step-by-step install guide for STALKER Anomaly →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for STALKER Anomaly commands, item IDs, and more.

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