Rebalanced NPC Squad Loadouts

⭐ ⭐ (114 endorsements) 📥 3,034 downloads 📌 v2.1.3 📅 4/18/2022
⚪ Last updated 2023

By RowanMaBoot · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 3/2/2023 📅 Created: 4/18/2022

🔍 Analysis

  • 👍 3.8% endorsement rate — high engagement, a strong quality signal
  • 🏆 #3 of 30 Gameplay mods in this game by downloads

📋 About This Mod

Overhauls Squad Loadouts to more accurately reflect the rank of the characters in question.

Premise

Overhauls/Rebalances NPC Squad Loadouts to fit a more standardised balancing system over the vanilla/default system.

If you've played Vanilla Anomaly, or with BaS, you may have noticed the following..

  • []Novice Stalkers (fresh newbies with no money and no renown) can have a wide array of firearms, from pistols through AKs.

    []Legendary Stalkers can spawn with a Mosin Nagant or a K98

    []Some factions have a huge advantage in "Online" combat, wherein some factions may have Novices better equipped than the highest ranked members of another faction

    This leads to a general imbalance, where fighting a Novice Stalker can sometimes be more dangerous than fighting a Legendary Stalker!

    Additionally, you may (or may not!) have also noticed..

    • []Novice, Trainee, Experienced, Professional, Veteran, Expert, Master and Legendary Ranks all exist

      []However, most (or at least, many) of them actually share the same load-outs as other ranks - effectively leading to there only being four ranks, in terms of loadouts

      []Default: Novice and Trainee. Experienced and Professional. Veteran and Expert. Master and Legend

      []Some factions have very well equipped novices, others have very poorly equipped Experts. This leads to a huge disparity in "Online" performance (despite Offline performance often being ranked as equal)

      So with this in mind, I bring you my Rebalanced NPC Squad Loadouts!

      Features

      • []A unique loadout pool for all 8 ranks

        []Unique loadouts for every faction, with a different theme per each

        []More randomness in regards to use of attachments, with weighting in place to encourage more attachments and better ammo for higher ranked NPCs

        []Novices will generally use pistols, shotguns and other low tier/surplus weapons

        []Higher ranks have incrementally better  equipment, and less access to worse equipment. You'll never see a higher-than-novice rank with just a pistol, although some trainees might still use auto-pistols

        []Balanced with Faction Warfare in mind - Novice Squads tend to be more evenly matched, whilst a higher ranked Squad will have a more significant advantage

        []Overhauls how Squad loadouts work on a file-structure level. This mod only edits two files (npc_loadouts.ltx & extras.ltx) and will not break your game if there is conflict (and instead, will have absolutely no effect)

        []When playing on higher difficulties, results in fairer early gameplay - you'll be fighting shotguns, pistols and bolt-action rifles with similar equipment, rather than your first encounters generally having end game content

📊 Mod Details

Game
Stalker Anomaly Mods
Author
RowanMaBoot
Version
2.1.3
Downloads
3,034
Endorsements
114
Category
Gameplay
Created
4/18/2022
Updated
3/2/2023

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